[.50] bug? Mercenaries cost 4.5 gildar

I thought they had been changed to .5 gildar in FE.

Was a decision made to bring it back up to 4.5?

2,738 views 3 replies
Reply #2 Top

Quoting joeherbert48, reply 1

Yes to keep players from exploiting the ai. Now you can't afford them so easily as it should be.
End of joeherbert48's quote

 

I'm not sure how you could exploit the AI with such weak units...

But anyway, IMO, they aren't worth 4.5 gildar.

So, I just won't use them.

Reply #3 Top

In FE I always disbanded them, they are just not worth it. You can't even upgrade them with your tech. Same with bandits (really sucky units that cost 9g per turn), and knights of asok. I didn't met them in LH yet, don't know if prices are corrected.