A review on one of the big sites (IMO anyway). Not a resounding endorsement, but not overly critical either - I can mostly see where he's coming from.

 

http://www.rockpapershotgun.com/2012/10/29/wot-i-think-elemental-fallen-enchantress/

 

45,969 views 40 replies
Reply #1 Top

I think he missed the part about the world emptying to make way for the endgame wars. Of course, the endgame needs more direction and the faction AI needs more teeth, so that's probably why he missed. I think I'll stop reading so many reviews. All I can think about when I read them is how I agree, feel my mod fixed those issues. Most reviews are a total disconnect for me. I am surprised that modability is not a factor in their analysis.

Reply #2 Top

They really focused on the fact that champions aren't well tied to the progress of your empire. And they're sort of right, but I don't think that's nearly good enough reason to rip the game like they do in that review. Really, champions and the empires develop side by side but not necessarily together.

 

Posted this on their site (my favourite pc gaming site actually, plus weekly roundup of kickstarter = brilliant).

Seems unnecessarily harsh to me. Full disclosure: I’m a fan of FE.

I agree that champions can feel disconnected from the progress of your empire, as you put it well – it is certainly possible to play the game almost without cities. But cities do provide important contributions to your champions – spells and the mana to cast them, and shops with gear and the gold to buy them. And the odd trained unit, ready to fire a few arrows or take a beating instead of your champion.

Between Beta and release this was somewhat improved, champions got less health per level and gear was much reduced from the loot in the wild. This increased dependence on backup troops and shops to gear up properly. But there’s still so much that can be done to make this better.

End of quote

 

Reply #3 Top

I think that modability isn't an issue until there are some really good mods out there. Or rather, until a mod is recognized as being really good. Until then, it's hard to say "Well we might get a good mod in a few months" in a review. (Though from what the reviewer was saying about it being a construction kit he should certainly think so.)

I have to agree about the endgame wars--if the AI were able to put together a serious endgame war then there would be a clear boundary between "making the world safe" and "making the world yours" and "emptyness" wouldn't be a problem. I think the AI is close: I've had Relias throw some serious armies at me in one game, and Yithril shows promise this time. But until the AI can recover from an initial defeat and put together a second wave, we're not quite there.

Reply #4 Top

I think that if he actually gave a number it would have been fairly high even if he had a fair bit of negative things to say about the game, or at least constantly repeated how the RPG and TBS parts aren't tied together well.

Reply #5 Top

Until there are a few great mods? You've cut me to the core, good sir. Recognized or not, there are two wonderful mods that were ready at release. And one of those is on the same skill level as a game reviewer, beginner.

Reply #6 Top

Quoting Heavenfall, reply 2
They really focused on the fact that champions aren't well tied to the progress of your empire. And they're sort of right, but I don't think that's nearly good enough reason to rip the game like they do in that review. Really, champions and the empires develop side by side but not necessarily together.
End of Heavenfall's quote

 

You raise a good point.  And I have to wonder whether the Civ game mechanic of units being always tied to cities is necessary in this kind of game.  I can see where some factions might require this effort in tandem, but others might prefer to emphasize champions, and go for a research or magical victory.  The problem I have currently is that the diplomatic AI puts a premium on military might, even if it's very low level units that couldn't fight a cardboard golem.  I'd like to see that toned down, but I don't know that it will happen.

Reply #7 Top

Quoting seanw3, reply 6
Until there are a few great mods? You've cut me to the core, good sir. Recognized or not, there are two wonderful mods that were ready at release. And one of those is on the same skill level as a game reviewer, beginner.
End of seanw3's quote

Calm down there, getting a bit hubris-y. We're not quite near "great" yet.

A "great" mod to me is something that gets talked about before the actual game, such as Day-Z, or FFH2 (not that I played it). I think our mods are fun to play, but "great" is overstating things. If there was a MoM total conversion with a year of development behind, it might be called "great".

Reply #8 Top

Kind of agree about the champion criticism.  The game sort of rewards building a single party of "super heroes" and annihilate anything that stands in its path.  So you have these villages with hundreds of people and a small band of warriors and mages defend them all.  Doesn't make a whole lot of sense.  

Then again, most RPGs feature a small band of heroes saving the entire kingdom, where the guards (who are always more powerful than the heroes) never lift a finger to help.  It just feels a little blatant in FE, if I'm building cities, I want to build armies, dammit!

Reply #9 Top

It was an interesting review to say the least.

Ultimately, the market will decide whether it's worthwhile to continue investing in the PC games unit.  We have one more expansion pack we've promised to do. After that, we shall see.

Reply #10 Top


I used to be an adventurer, unitl i took an arrow to the knee.

Reply #11 Top

Rock Paper Shotgun produce some of the best constructed reviews on the internet, and are easily the best PC Gaming site around.  However, I think they cover themselves nicely with the "WOT I THINK" title - this is merely the reviewers opinion.  And, like a few times before, our opinions differ in this case.  It's no biggie as far as I'm concerned.

I think it's a fair assessment of Elemental, and none of it is biased or unfounded.  I can understand how the game can be perceived as lacking a personality.  Shit, I couldn't tell you a thing about any of the in-game factions.
But the same can be said for virtually every RTS Game, including Stardock/Ironclad's own SoSE series which they gave a glowing review.  The thing I love about this "blank canvass" is that I can create my own damn story.  My guy is who I make him.  I build little stories in my head - in a game running at the moment, a bunch of random monsters formed a party after I failed to kill them off.  I've construced an elaborate little story in my mind for this tiny scenario - and if the game was trying to shove it's own story down my throat, that would be impossible.

Horses for courses, I guess.  Fallen Enchantress suits me perfectly.  Maybe I'm biased?  I don't know.

Reply #12 Top

That review nailed my feelings thus far.

Reply #13 Top

The comment about Warlock sums it up. If you are looking for a game you consume in a few weeks, FE isn't for you. 

Which game do you think people will still be playing in a year? Warlock or FE?

It's a shame that reviewers are rewarding games like XCOM, which come and in 20 to 30 hours of play but are critical of games that have a lot of pieces available. If you play as one faction, some pieces of the world aren't very relevant. 

I understand what he's saying in his review. I just don't agree.  What he wants in his games seems to be every trend I am disliking in modern gaming. The shift towards tight, focused pieces of entertainment consumption. 

Reply #14 Top

I agree with many points the reviewer made. Especially the one about lack of focus. Note that he gave high score regardless of his criticism.

Reply #15 Top

What score? I don't see a score.

Reply #16 Top

Quoting Heavenfall, reply 8

Quoting seanw3, reply 6Until there are a few great mods? You've cut me to the core, good sir. Recognized or not, there are two wonderful mods that were ready at release. And one of those is on the same skill level as a game reviewer, beginner.

Calm down there, getting a bit hubris-y. We're not quite near "great" yet.

A "great" mod to me is something that gets talked about before the actual game, such as Day-Z, or FFH2 (not that I played it). I think our mods are fun to play, but "great" is overstating things. If there was a MoM total conversion with a year of development behind, it might be called "great".
End of Heavenfall's quote

Indeed--that's why I added "recognized". I had, of course, FFH in mind. I certainly think you two seem to be on the right path (though I haven't tried either yet). I'll give y'all a couple months, and then I think (or, at least, hope) that people will be saying "Look at FE's moddability!"

Reply #17 Top

I think that it was unnecessarily harsh.

Reply #18 Top

Well if you guys disagree like I did, log on there and say so.

If we want to see more games like this made, we need to stand up for it. I just did.

Reply #19 Top

I encourage everyone to support FE on all fronts when it comes to review sites ... with the full disclaimer that I likely won't be doing so, at least not until I've played 1.0 for more than 1 full game, tried some custom options, and tried a few of the pre-desig maps compared to the random maps.

Reply #20 Top

I'm surprised how much people trust reviwers to make up a mind for them, Better watch Youtube Let's plays and decide for yourself if the game look interesting and fun. 

Reply #21 Top

Most of his points had been made by the community during the beta. So I don't think people are waiting for the "reviewers to make up their minds for them".

I think legitimate issues are being identified and discussed. Once again I say, the developers should trust fan feedback a bit more. It's nothing like WoM's case, but even for FE a few valid complaints have been too hastily dismissed. Still, I think the expansion will have the chance of finally "getting there".

Reply #22 Top

I disaggree mastroego. How much more should they listen to feedback?  FE can´t be everything to everybody. They listened to feedback as much as possible. And most of the complaints sounds for me like "This game isn´t perfect".. really?!  What a surprise!

FE is a very good game. And it will become even better with time...

Reply #23 Top

I couldnt read all this wall of flame in that site. The only thing i realised is that people want easy, fast pased, non complex games that ends in a max of 30 hours. Warlock was a piece of @!$ and unfortunately XCOM failed in my eyes too. Was enjoyable but when i finished it i had the taste "That was it?" It follows the modern trend of small original games with many DLCs you have to buy separately (they already announced the first DLC for XCOM)

People also must realise that not all games are for the same taste. If you dont like a game simply dont play it. Dont start a flame war mocking those who liked it. As Lantros said you cant satisfy everybody. After all we all have different option about how the game should be (there is always room for mods :D  ) 

After that review from now on i am gonna read the only the review of a game. That comments really tire me

Reply #24 Top

Quoting Mmrnmhrm, reply 14
What he wants in his games seems to be every trend I am disliking in modern gaming. The shift towards tight, focused pieces of entertainment consumption. 
End of Mmrnmhrm's quote

if I was a professional game reviewer and was forced to play new games instead of whatever I'm finding fun, I'd want the same thing

But honestly, that's exactly what RPS and its readers value the most. If you can't see why they view Half Life 2 as the greatest gift to gaming, you will never be able to understand anything they write.

Reply #25 Top

Quoting mastroego, reply 22
Most of his points had been made by the community during the beta. So I don't think people are waiting for the "reviewers to make up their minds for them".

I think legitimate issues are being identified and discussed. Once again I say, the developers should trust fan feedback a bit more. It's nothing like WoM's case, but even for FE a few valid complaints have been too hastily dismissed. Still, I think the expansion will have the chance of finally "getting there".
End of mastroego's quote

Agreed.