Partys vs Groups vs Etc
Good Morning
So, I've been looking at the troop construction in FE. REALLY like how you can design your own troops. FANTASTIC! Would be nice if you could create enchanted items to equip your troops (ie, a magical cost in addition to the season cost and maintenance).
Anyways, I digress.
When looking at building a troop, once you have the 'groups' tech, is there ANY reason what so ever to build a 'party'?? I understand the time difference, but that is marginal compared to the obvious advantages in the strength of numbers.
I just figure that it would be nice if parties weren't obsolete by mid game.
Perhaps, have 'fantastic' creatures/units able to be built later in the game such that:
1) they are either too expensive, or unable, to be build in larger groups.
2) they turn out to have better stats in smaller numbers
Thoughts? Comments?