Easy to fix [Annoying bugs - UI problems] - Containment thread
There are too many reposts and long discussions about small, annoying bugs and annoying little UI problems. To make this forum easier to read and to get the most bang for buck development out of the devs I made this thread that is intended to collect information from other threads and recap it here.
Below I will give a list of small annoying things that should be fairly easy to fix and would make the game less frustrating. Feel free to add anything that I missed, but please keep the posts super short and try to only add things that are somewhat easy to implement (remember this is about bang/buck development). All of these things have been heavily discussed and if the devs want to read more about a particular point there are many other threads that talk about them in detail.
Small annoying things that should be relatively easy to fix:
- When you get an item you should immediately be able to see the item stats. Also you should get the choice to go to the trade window. As it is now you only get to choose between storing it and equipping it (without even seeing what it does).
- "Zzzz" city idle alert needs to be easier to notice and should, at least, be on the same side as all the other alerts.
- You should not have to tell the AI to leave your territory all the time. Some kind of "Open borders" type deal should have to be made.
- Health bar and animations should be synchronized. (Not sure how easy this is to do).
- When units or cities level up you need to see all the information to make an informed choice.
- After playing for a just a short time, holding down Shift starts to lag mouse movement (this makes it hard to select units in a stack for example).
ONE MORE THING: Since this list might get very long you should let the devs know which issues you think they should focus on. This way they can fix the most annoying things first.