[BUG] Dev.exe No Longer Supports Real Time Updating

Before v0.79, you could update entity files and such while running the dev.exe...this was extremely convenient as you could implement changes without having to restart the game....

Since v0.79, the dev.exe no longer seems to support real time updating...the game has to be restarted in order to update changes to the modded files...

5,885 views 6 replies
Reply #1 Top

OMG!

NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOooooooooooooooooooooooooooooooooooooooo.............................................

Reply #2 Top

Needs to be looked at.

Reply #3 Top

8| It's kind of annoying to make a little change, then restart sins to see ... used to be you could just dump the change in, hit 8x speed and watch everything update and then continue with testing. Can't do that anymore.

Reply #4 Top

Yeah I noticed this too. I'm not really modding it, but that will be really annoying later on.

Reply #5 Top

Well I think none of us are modding it yet, but as we are modders...we are poking around...its not a critical fix right now but its good to document this stuff now. =)

Reply #6 Top

Oddly enough, it still works with .mesh files.