Elemental XML editing Assistance Thread
Since there seem to be quite a few of us digging into the XML now, I thought I would start this thread as a place for us to help each other out. So if you have any questions about Elemental's XML files, ask and we will see if we can figure it out together.
A couple from me to start:
1) Multiple Technology Prerequisites: Although it is easy to add multiple production requirements to an items, technology seems to only allow for one prerequisite. The game seems to crash or not display things properly when I add to tech requirements to another tech, so for example if I want Archery to have two prerequisites, say Hunting and Woodworking, it doesn't work. Has anyone found a way to make techs have multiple requirements to allow for a deeper tech tree?
2) Attack / Defense / Weapon / Armor Categories: If you add a bonus to defense to a weapon, it will only list that weapon under the 'Armor' section of the unit designer, under a 'Weapon' category. So if I create a Spear and set it as <Type>Weapon</Type>, it will still show up under Armor, I assume because I have added a defense bonus. Anyone seen a way to avoid this so that we can create weapons that help with defense or armor that help with offense?