suggested *ideal* number of cities..?
I only have a few false starts under my belt and I imagine the answer to this will become apparent in time.. I only read a couple of preview articles before placing my pre-order but I gathered from them that Elemental was (at one point at least) designed so it could be played and won with only a few specialized cities in a kingdom. This idea appealed to me as I hate the sprawling mass of cookie-cutter cities which proliferates as most "4X" games advance.
So I've been trying to play Elemental in this fashion, scouting out likely locations for big cities, but my AI co-players seem predisposed to grabbing land left, right and centre, building seemingly large numbers of cities with no hope of them becoming large specialised mega-cities as the game progresses.
So my question is, is building a few big cities still a viable way to play Elemental, and if it is the case do the AI players know this?