GhostNote: How would you like to see that work? We're in the beginnings of implementing that so it's good to get some direction from the people who will use it the most.
End of Frogboy's quote
Frogboy:
I also think a private lobby that you can invite friends to and then queue together is the best way to go about this.
From this lobby you should be able to either:
1. Queue together to play a game that meets a set of defined criteria chosen by the lobby creator. At the very least, the lobby creator can select one or more game types (Conquest, Fortress, etc.) as well as group type (2v2, 3v3, 4v4, 5v5 permitting they can actually fit into the game) and modes (Custom, Skirmish, Pantheon).
2. Turn the lobby into a public lobby and let other people join it. This allows the host to assemble his friends and then, once they are ready, allow others to join the game. What typically happens now is that the host has to keep telling people "Wait until so and so joins and then we start." In the meanwhile, he is kicking the last person that joins in over and over again in order to make room for his bud.
BTW, even though I am having lots of difficulty playing online and have only had 2 successful games ever, you guys have my full support and I will help in any way I can. Complaining about it is not going to make the problems go away however giving useful feedback could potentially help. In the meanwhile I'll keep playing LAN with my family and friends.