ANd Demigod gets: Thumbs Down

A great game, completely ruined by an incredibly dated and ill-designed multiplayer system, that does not even allow you to play with your friends as a team.  Warcraft III had this feature over 5 years ago, and no one's used p2p multiplayer in over 10 years.  Time for the uninstall, and as a tester for the rest of my friends, I'll have to caution against them purchasing this. 

 

Why, why, why was a multiplayer only game (don't even tell me there's a single player, becuase there's not, there's just AI) launched with such a pitiful multiplayer system?  The game is great, but completely and utterly crippled, and I'm not sitting around waiting for a patch, assuming one ever even comes. 

 

 

10,482 views 16 replies
Reply #3 Top

Why, why, why was a multiplayer only game
End of quote

The multiplayer system was fine in beta. It just got totaly owned when too many people started using it. SD admit they could have done with an open beta. Thats why.

Reply #4 Top

wasnt necessarily a bad designed multiplayer system. 90% was taken up by pirated copies anyways ><

Reply #5 Top

Well I think you miss the point of not being able to play with friends when it comes to panth battles. The whole this is good vs evil not friends vs friends. I feel that the panth not being able to choose whom you play with is very smart. But if you want to play with friends then stay on custom game servers. It plays the same way so no wories there.

Reply #6 Top

The moment I read the capitalisation error in the title I knew this was going to be a hoot.

A great game, completely ruined by an incredibly dated and ill-designed multiplayer system, that does not even allow you to play with your friends as a team.  Warcraft III had this feature over 5 years ago, and no one's used p2p multiplayer in over 10 years.  Time for the uninstall, and as a tester for the rest of my friends, I'll have to caution against them purchasing this.

Oh boy.
You are aware, of course, that Warcraft III is based entirely on P2P play? As is the entire system of Battle.net? There is no server/client model used at all - which is why you're able to host games. The function of Battle.net is to link players together using the service first and then once everyone is linked, Battle.net steps out of the picture and allows everyone to connect directly to everyone else. If a player is having trouble connecting, Battle.net re-routes their data through it's own network to ensure a speedy connection before the game has begun. What Stardock have begun doing is mimicing this system. Keep in mind that when Warcraft III came out, they had the entire life span of Starcraft and it's expansion pack as well as Diablo and Diablo II and their respective expansion packs to build upon the infrastructure of the initial service of Battle.net. They've had around the 11 years to perfect their service, and you'd better believe there were troubles when it first started.

Why, why, why was a multiplayer only game (don't even tell me there's a single player, becuase there's not, there's just AI) launched with such a pitiful multiplayer system?  The game is great, but completely and utterly crippled...

During their initial testing, Stardock used what, now in hindsight, were a fairly limited sample size of players. What they realised after launch was that the amount of resources required for the service to operate smoothly increased exponentially with the amount of people using it as opposed to a linear progression as all exponential equations appear at first - and how it appeared in Beta. Now that the key problems have been identified, Stardock have been working around the clock - weekends and nights - to get their new service in place to allow us all to enjoy the game we payed for.

... and I'm not sitting around waiting for a patch, assuming one ever even comes.

You are aware the new patch goes live tomorrow right?

... that does not even allow you to play with your friends as a team.

A valid point, I also feel this feature should have been in the oobe.

... and as a tester for the rest of my friends, I'll have to caution against them purchasing this.

I think you'll regret that when Demigod is operating perfectly, however it's your money so spend it as you will. I'd begin writing my apology to my friends now for robbing them of such a great game; speed up the process once word gets around a little, ya' know?

Edit: Quote tags hate me. Again.

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Reply #7 Top

What do you guys mean when you say you can't play with your friends as a team? Isn't this easy to do with custom games?

Reply #8 Top

I, personally, am refering to joining a game as a team. It's easy enough to set one up through custom game, sure, but it would have been a lot easier if Team Joining were enabled. My personal opinion though.

Reply #9 Top

Besides the few bugs and multiplayer issues being worked on demigod is a good game. The only things I really would like to see fixed after multiplayer is the stuck/blocking/pathing stuff and the AI is horrible this makes singleplayer unplayable. If your going to release a team based game and allow AI, AI should really work together and or with humans also. This can be accomplished through AI responding to human ping on map and such. It seems on hard and nightmare they work together a little on the opposing side but not on your side they are just fodder for the enemy AI. AI should also know what objectives your current game is trying to accomplish and not just work toward base down fall every game. AI should really learn how to use their abilities also.

Reply #10 Top

this post was incredibly insightful and thought provoking

 

:|  

Reply #11 Top

Quoting Rhah, reply 9
Besides the few bugs and multiplayer issues being worked on demigod is a good game. The only things I really would like to see fixed after multiplayer is the stuck/blocking/pathing stuff and the AI is horrible this makes singleplayer unplayable. If your going to release a team based game and allow AI, AI should really work together and or with humans also. This can be accomplished through AI responding to human ping on map and such. It seems on hard and nightmare they work together a little on the opposing side but not on your side they are just fodder for the enemy AI. AI should also know what objectives your current game is trying to accomplish and not just work toward base down fall every game. AI should really learn how to use their abilities also.
End of Rhah's quote

 

Alternatively, release a patch that allows modding and our almighty Sorian and Ducane will take care of the rest :)

Reply #13 Top

Quoting Rinoftw, reply 12
 

If you don't like the game don't play it. 
End of Rinoftw's quote

He's first words were "A Great Game"
He likes the game but is unable to play it due to technical issues. Try reading the first post on a topic before making such a reply to it.

People like yourself emphasize the problems with this community.

Reply #14 Top

Even with the technical problems I still find the game extremely addicting, although occasionally frustrating. If I were you I would give the game a break and play another one until the problems are fixed. Then you can come back and enjoy it.

There is a patch coming out today or tomorrow I think. Wait and see if it fixes your problems. If not, then you might want to think about putting the game down until a patch comes out that does.

Reply #15 Top

I like the idea that it could be fixed by modding, but the issue still remains that the AI should have been fixed or will be fixed by the developer either through patches or during beta. This by any means could of never been overlooked it had to be known from early on. This also adds to a little sour spot to me since I purchased entrenchment expansion to Sins when it came out which totally breaks AI due to AI having no idea how to deal with starbases. So basically two games in about 1 or 2 months of purchases both AIs extremely broken.

Reply #16 Top

Stardock will grant a full refund if you request, and request a closure of your Impulse account.  I uninstalled and was granted a refund.  Thanks for your customer service, Stardock.  Wish there would have been a decent multiplayer system in this 'multiplayer' game.  ><  I'm not willing to pay $40 for a game that *might* be playable with my friends at some point in the future.  This is the first game I've played in at least two years (simply because there hasn't been anything worth playing), and I doubt I'll be playing anything for the next 2 years, until Diablo III.

 

Thanks again for the refund, Stardock - not many companies would do that.