Ship->Fleet auto-join protocol...any way to control it more easily?
I constantly find problems with the way my ships auto-join fleets, and I wondering is there more ways to control how it works that I dont know of?
Here are some of the issues I get:
(I have a small "garrison" fleet defending a planet which has a frig factory that I use to refresh this fleet if they suffer losses. This works fine as long as theres no other fleets in the sector. But often I might need to bring my Main fleet there either to assist defense, or simply to refresh the main fleet.
But now I find the reinforcement ships built will join the wrong fleet half the time, especially since I may want to refresh both seperately. EG: If I need to build 3 rep LCs for the garrison, and 2 rep LCs for the main.
Ideally I will try to first click the factorys rally spot onto the fleet I want them to join, then queue the 3 LCs for that fleet, once they are built and joined up, I change the rally spot to the other fleet, and queue its 2 LCs......
..but this doesnt work
The built ships will move to the rally point I choose, but then will "reform fleet" back to the wrong fleet. So I end up forced to manually select all the ones who went to the wrong fleet, then tell them to leave fleet, then spam each of them to turn off "fleet-autojoin" before they all go right back into the wrong fleet yet again, and then shift-add-target the correct fleet to this selection of new ships, and then....click the create fleet button to make a brand new replacement fleet containing the correct ships.
So my first question is , is there any way to pre-assign a shipyard onto a specific fleet , or can you only set them to rally to that fleet(and hope they dont join a diff fleet in the process)
Then my second question is, is there a way to tell a selected group of ships, to join a specific existing fleet, without using the method above of selecting the old fleet+new ships+creating a new fleet
Thirdly, is there any way to just globally turn off the fleet-auto join, so that you can at least just build the ships , and afterwards tell them where to go/join(without them automatically spawning with "auto-join" turned on, and thus wandering off into the wrong fleets before you notice.
Lastly, is there any way to turn on auto-join for the scout ships (these guys are the opposite problem , refusing to join existing nearby fleets