Advent Mothership -- how do you do Ressurection?


Could someone please walk me through how to use the Ressurection ability of the Advent's Mothership?  It can be set to autocast and the computer will cast it when there isn't even a battle.  How exactly do you use it?
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Reply #1 Top

In IRC someone suggested that the mothership seems to automatically take up the spirits of any other capital ship that dies when its in a gravity well even if it isn't at Level 6 yet. This is passive. Later you use the resurrection ability actively on a capital ship to complete the resurrection. Is that correct? Is the number of capital ship souls the mothership can save and store unlimited?
Reply #2 Top
I've never had one of my Advent Capital Ships blown to bits so I honestly can't help. My best guess is that when Resurrection is on Autocast it automatically takes the ship's spirit.
Reply #3 Top
Can't figure it out either!
Reply #4 Top
Here's how it works (I had the same question last month): Any time a ship is destroyed, it's xp are "sent" to any mothership with the Reserection ability. When a new Capitol Ship is created, you/it can cast "Reserection" on the newly built ship, and it gets a huge XP bonus.

Anyway, I rarely play Advent, but, after you get that ability, simply move that ship to a Gravity Well that has a Cap Ship Factory in it (that's what I do anyway), and it will Level Up any new cap ship you build automatically (if set to auto cast).

After you do the above, losing any Cap Ship in battle is FAR less painful, since after $3000 and build time, you get about the same ship returned to you. . . . .

Reply #5 Top
but will the Mothership autocast the ability wasting precious antimatter and cooldown time if there's no XP "sent" to it?
Reply #6 Top

I take it that the Mothership has to be in the same gravity well at the same time as the capital ship that bites it?
Reply #7 Top
I've had to use Resurrection a couple times (It turns out that I'm not so hot when I'm playing against "Hard" AI opponents).

Here's the how I successfully used it:

I had a lvl5 Radiance die in a battle. The surviving fleet warped out and regrouped with a lvl5 Mothership in a seperate gravity well. That Mothership levelled up to lvl6 sometime later through a series of battles in completely different gravity wells. I then built a brand-new Radiance and had it rendezvous with the Mothership. Resurrection was not on auto-cast. I manually activated Resurrection, targeting the new Radiance. After about 10 or so seconds, my new Radiance became lvl5 and had five ability points to be distributed as I saw fit.

From all this, I gathered that:

1) The Mothership does not need to be in the same gravity well when the dying ship is destroyed.
2) The resurrection does not have to take place in the same gravity well.
3) The Mothership does not have to possess the resurrection ability when the dying ship dies.
4) The resurrection ability seems to work by noting and storing the XP of your highest level deceased cap, and then dumping it onto a target ship. I haven't had the opportunity to test whether a second resurrection would continue to grant the same amount of XP to a target ship, but I suspect that it would not since that seems somewhat overpowered to say the least.

Anyway, I hope that helps.
Reply #8 Top
That sounds about right Jobias. The game seems to keep a tab on the XP of destroyed Cap ships, and when Resurrection is used on any new cap ship built, it becomes the same lvl of the destroyed ship. But, since I've always built the same type of Cap that just got destroyed, I don't know if it would work on another type (for example, what if you had not built a Radiance I wonder).

It sounded overpowered to me at first, but, to make the best out of this power, you pretty much have to keep a Lvl 6 Resurrection ship by a Cap Ship factory; it's just not worth the risk or trouble otherwise.

Reply #9 Top

Can the Mothership hold more than one capital ship soul at one time? What if two high level capital ships bit it?