| No, HWs don't have a single fight, but neither do they have a strategy behind the battles. There is no empire building, all they have is a story. A LINEAR story |
whoa, hold on... are you only talking about the singleplayer
well, maybe tahts your problem w/ it...
| HW is heavier on the tactics than on strategy but I think that is part of the appeal: it is exciting. |
well put, however I will be the first to point out that the tactics of battle are far less important than the strategy of placement
I was able to defeat a man with (at least, no joke) 15x the ships I had by merely staging a multi-sided assault, drew away his massive forces to a decoy, then took his MS and DY for my prises
after that I just hunted down carriers. and thats strategy, believe it or not
granted, I prefer to see way more strategy in a game.
no game has had more than strategy on a very very basic level so far
SoaSE should change that