Influence - local area

In my current game I colonised a quality-7 world fairly deep within my own borders. I normally use these as research-booster worlds.

However, the one in question has three large influence bonuses on it's tiles, which makes me think it would produce a pretty huge amount of influence if I wanted it to.

The question is, does influence affect things globally, or just around the local area. There aren't any enemy planets in the vicinity, so would having a super-influence-producing world deep within my own territory be of any benefit?
3,056 views 5 replies
Reply #1 Top
Edit! Err, sorry...the forum is being insane. I actually posted this reply to an entirely different thread!
Reply #2 Top
It would both work and not work. I am pretty sure that having such a planet so deep inside your own territory would not cause other planets to convert to your empire. However, such a planet would yield a very large number of Influence Points if fully developed - my suggestion would be to build 2 farms, 1 morale booster, 3 Cultural Centers, and (if you have extra tiles for soil enhancement) a Political Capital, Stock Market (to take advantage of the high population) and as many more cultural centers as you can make.

Of course, if you don't care about the United Planets Council, just fill it up with labs or Stock Markets (build the Stock Markets on the Influence boosters and you will still get bonuses).
Reply #3 Top
If I did this, would it have had any impact on an influence victory, or would it simply boost tourism/votes?
Reply #4 Top
it would boost tourism/votes but would have little impact for an influence victory. use influence starbases to flip worlds instead   
Reply #5 Top
Thanks. I guess I wasn't sure if the total influence you needed to win was based on the amount of the galaxy controlled, or as a percentage of the total galactic influence in points. Although that was a roundabout way of asking the question.