AI planet develop VERY poor
Lot of cutlure , no factory / research
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GalCiv2 Forums
Hello!
I was wondering if you're experiencing the same trouble with AI as i am right now.
To start i play only on very high AI settings which *should* provide a challenge.
In reality (tried several game with ai on intelligent/genius and one time even incredible) it seems AI planet are extremely poorly developed no matter the race and the game settings.
It seems the ai prioritize a lot culture enhancing building (which i consider next to worthless) totally forgetting about factory and to a minor degree research compounds.
So it's not unusual to find a PQ 10 planet with 1 starport 4 culture building 1-2 factory 1-2 research center 1-2 farm
That would be unusual if it were only one.. the problem is most of AI planets follow this layout which mean AI industrial capacity if it weren't for the bonus of the difficulty level is so low there is no fun playing at all (same about research...)
Now to the dev is it so hard to make the AI prioritize more factory/research compound ?
Is it impossible to avoid building idiotic starport on a class 3 planet with no factory ? (for me small planets -> research all the way)
Is it 'normal' to see 2 bank on a planet without farm to increase population ? (better 1 farm 1 bank ... or even better 1 farm 1 morale)
Is it deserving for an AI on genius setting to have a PQ 15 planet with 1 technology capital and only 1 research center (and 6 embassy.....) ? (wouldn't it be better 1 tecnology capital 5 research center and if you must 1 embassy ?)
I can go on for hours about those poor layout... i'm aware layout may vary about game style but i still think there must be something wrong here especially on those higher setting!
I was wondering if you're experiencing the same trouble with AI as i am right now.
To start i play only on very high AI settings which *should* provide a challenge.
In reality (tried several game with ai on intelligent/genius and one time even incredible) it seems AI planet are extremely poorly developed no matter the race and the game settings.
It seems the ai prioritize a lot culture enhancing building (which i consider next to worthless) totally forgetting about factory and to a minor degree research compounds.
So it's not unusual to find a PQ 10 planet with 1 starport 4 culture building 1-2 factory 1-2 research center 1-2 farm
That would be unusual if it were only one.. the problem is most of AI planets follow this layout which mean AI industrial capacity if it weren't for the bonus of the difficulty level is so low there is no fun playing at all (same about research...)
Now to the dev is it so hard to make the AI prioritize more factory/research compound ?
Is it impossible to avoid building idiotic starport on a class 3 planet with no factory ? (for me small planets -> research all the way)
Is it 'normal' to see 2 bank on a planet without farm to increase population ? (better 1 farm 1 bank ... or even better 1 farm 1 morale)
Is it deserving for an AI on genius setting to have a PQ 15 planet with 1 technology capital and only 1 research center (and 6 embassy.....) ? (wouldn't it be better 1 tecnology capital 5 research center and if you must 1 embassy ?)
I can go on for hours about those poor layout... i'm aware layout may vary about game style but i still think there must be something wrong here especially on those higher setting!
