Go to the ship design screen. Choose a hull size (I used tiny) ; place items in the ship until almost full (I placed 2 warp drives) ; add another item : the blue bar turns red. At this point, if you click on an empty space (in the little squares above the bar showing the items making your new ship), the game will crash. This seems easy to reproduce (the 3 times I did this, the game crashed)
moi-meme
Go to the diplomacy screen, then open the report tab. Clicking on the "ears" on either side of that species flag crashes the game. This seems easy to reproduce (the 3 times I did this, the game crashed)
It is difficult to know beforehand the radius of a starbase. I had two colonies that I thought I could put inside the radius of only one starbase. I was right: the radius was barely enough to achieve this ; however, I had to strain my eyes counting squares to place it correctly. Not fun. Especially with the FOW hiding the little squares... Suggestions: - show the radius of the starbase before we are committed to it's construction - or allow cancelling the st
The fog of war is slightly too dense, and difficult to differentiate from unknown space. Either change the density or the color so that we can easily distinguish between the space we know about (but currently don't see) and the unknown.
When playing the game in the normal (not strategic) mode, anomalies are rather difficult to see. In addition, in my current game where anomalies are supposed to be common, I got a total of maybe 3, all of them to send my survey ship in the other corner of the galaxy. Not Fun. I also seem to miss the autosurvey (or did not find it).
Begin building a galactic wonder on a planet square. Then change your opinion and delete that built (use the x at the top of the building list) to free up the space on that planet : the galactic wonder is gone forever. - no planet can now build it - if you save your game an reload, this problem remains In complement, it seems odd that Trade Goods should take one space on a planet. The same can be said about wonders, which are costly and risky to build (some other c