bmorris2

bmorris2

Joined Member # 6249966
19 Posts 54 Replies 1,030 Reputation

Ok, looking in CoreUnits_Champs.xml, these are what the heroes can equip for weapons. Raza the Necromancer - CanEquipStaves Keplin the Mage - CanEquipStaves Naphaz the Warlord - CanEquipStaves Xii the Archon - CanEquipStaves Tandis the Warrior - CanEquipSwords Varda the Slayer - CanEquipSwords Korthox the Ice Lord - CanEquipSwords Peregan the Ranger - CanEquipBows Giott the Mar

12 Replies 78,256 Views

Alright, continuing asking questions I'm not sure I'll get answers to... Where are the images stored for the sovereigns when picking them? I'm looking to make my own Sovereigns and have found the whole skill tree xml file (CoreAbilityTrees), but can't find where I can change the images for the sovereigns. For intangible resoureces, should we use _Trait_Indifference or Indifference? Which one is which and what do they do? Is it pos

10 Replies 26,699 Views

[quote who="Varner101" reply="3" id="3583674"] So we can only learn 64 spells? We need an ability to banish a spell we hate for an other chance at a good spell. Where can we find a list of spells, do I have to start digging in XML files? [/quote] Yes, you need to start digging in the XML files (which I'm looking at as well). There is a file something like CoreSpells which has all the spells but there are I think two other files, one for Guardians a

6 Replies 43,787 Views

Hi there: Maybe I'm missing something, but there appear to be a lot of extra XML files which are not ever used because I've never seen some of the dialog in them. Or, some of the stuff about the AI in the XML files seems like it came from a different game as does some of the dialog. Is that the case?

6 Replies 17,195 Views

So, has anyone tried modding yet or making an alternate campaign? Is it even possible? I'm guessing so since we've got the workshop tool. If so, any hints or recommendations on how to do it?

10 Replies 26,699 Views

How about it look at units within it's movement range, calculate which unit it could kill in range, and then move to kill. This would help by going after the weakest units first. If no units in range it can kill, what units can it incapacitate in range or what units can it do the most damage too.

34 Replies 18,329 Views

Question: Can the priest get more favors? Thoughts for priest: If good priest, should have the ability to clear shadowland. If bad priest, should get something like Tyrant for power for god from Shards. If good priest, ability to summon powerful champion (like Angel or Archangel). If bad priest, ability to summon powerful champion (like Demon or Balrog). If good priest, ability to increase essence production

27 Replies 47,388 Views

As someone in customer service (I manage a help desk for a university), I think this is probably dead at this point and should probably be moved to PM's. They (stardock) have said what they consider this or that. The customers (Dr.FnF and others) have voiced their disagreement. Stardock has the right to change or not change their opinion of whatever and the customers have the right to go someplace else with their money if they want. At this point, it's pretty m

48 Replies 67,815 Views

Ok, this is the first bug I've had in the game. I was playing and the SK destroyed a shard. I wanted to then move some units, because in the corner it told me I had idle units, but it wouldn't let me move any of my units, even though they had movement points. So, I couldn't do anything at that point. Frustrating.

48 Replies 67,815 Views