WOW. More evidence to the whiners that Stardock really listens. A lot of the improvements were suggested in this very forum: # On game setup, have an option to simply set up how many players you want to play against and have it randomly pick who you’re playing with. # On game setup, have a checkbox that says "Ra
Stevious
WOW. More evidence to the whiners that Stardock really listens. A lot of the improvements were suggested in this very forum: # On game setup, have an option to simply set up how many players you want to play against and have it randomly pick who you’re playing with. # On game setup, have a checkbox that says "Ra
WOW. More evidence to the whiners that Stardock really listens. A lot of the improvements were suggested in this very forum: # On game setup, have an option to simply set up how many players you want to play against and have it randomly pick who you’re playing with. # On game setup, have a checkbox that says "Ra
Make sure you're running the latest Firefox (1.5 or higher). That fixed the endless "processing data" on my end.
Regarding the music, it will change during the course of the game. If you're at war or at peace, whether winning or losing, etc. There are a number of different tracks.
The birds chirping, etc play only in the planet details screen. When looking at your colony, click the Details button.
I got the same error earlier today. I read that the Metaverse was down, but I don't know if that was the reason for the error, or because I patched the game before finishing it.
Yeah, that won't work. You need to size the extra before placing it.
He did list two gameplay bugs. Granted, the detail is sparse, but the 2nd bug mentioned should be simple to verify. I've got a 700% production planet I can't build a star port anymore making it effectively useless. I have a Galactic Law that works the exact opposite way it supposed to, taxing me thousands of BC for en
If you don't have orbital fleet managers, you could park a fleet outside your planet, and set to "auto attack". Any ships come into sensor view, and the fleet will chase after it. Just be careful with that - your planet will be undefended, so you'll need to remember to bring the fleet back after they destroy the invader!
I'll take a crack at some of the questions 1. The search is just to the left, under the Recent Posts area. ... 3. It depends. The super projects benefit the entire empire. Research from all planets go into a "research pot", and is applied towards current research. Whereas factories benefit building on that planet only. It's definitely possible and desirable in some cases to specialize planets. For instance, you would want to bu
That looks amazing! I'm trying to imagine how could the battle view would look with the robots firing shots. Good job.
Alarm clock, a la MOO 3 Yes, I know. MOO 3 sucked big ****** *****, and this is a different game. The one cool thing about it was a featured alarm clock. The alarm was set in-game, and a box would pop up to tell you it was time to go . Pity I never used it, but I think it would be very useful in GalCiv II. My day job is suffering terribly, because of this game. I CURSE YOU, Frogboy! If only GalCiv had an alarm clock to warn me it's 3 AM. Play i
You can see the bonus production by looking at the planet details. I don't believe rings provide a bonus. Someone please correct me if I'm wrong.
Sometimes you will attain close relations with another race naturally, by being at war with their enemy. Otherwise, it's butt-kissing time!
Meanwhile I'll bet if you used the searched function on the left side of the forum page and typed , Tech Tree, into it you would find what you're looking for. Wha...? When did they add the search feature? We've been asking for a search option for what seems like forever. <img src="http://images.stardock.com/gc2/T_DL/smiles/Congrats.gif" bor
On the mini-map, you can see influence of each race. Only problem is, it tells you where they are from the start before you have explored. Good thinking! I've spoiled the surprise more than once, by clicking on the influence key in the mini-map at the start of a new game. I'd rather not know who's ju
Well guys and girls from TS , can sumone "adjust" my account so I will use "normal" version ? Just uncheck the option for "show preview versions", or something along those lines, on the bottom of the Stardock client. That will hide it, and bring 1.0D.008 back into view.
Howdy
The game does not feature cloaking devices. Sorry.
We've been unable to reproduce the Processing Data... freeze with Firefox 1.5.0.1 Andrew, even though you refused to help me because you hate Linux (just kidding) I just wanted you to know that upgrading Firefox from 1.0.7 to 1.5.0.1 fixed the problem. I appreciate your help toda
Well there's no way that I'm going to be debugging a browser issue while you're running the browser on an OS that the game doesnt even support. Thats just silly. Avatar andrew_, if you don't want to troubleshoot the issue because I'm running Linux, that is fine. However, the fact that the game won't
Ask and ye shall receive. I'm running Firefox 1.0.7 over Redhat EL 3. After logging in, I click the Add Player button here: http://metaverse.galciv2.com/index.aspx?g=managecharacters Enter a character name, and the serial number Stardock support told me to use this morning (so I know it's valid). Then click the Add Character button. A window appears which says "Processing Data...". Nothing more. Here's a screenshot: <IMG src="http:/
Same endless "processing data" problem here with Firefox. Does the Metaverse only work with IE?
I can say I was born in an axis-of-evil country. I'll let you guess where. Were you born in Iraq?