pdifolco

pdifolco

Joined Member # 608439
15 Posts 73 Replies 630 Reputation

Cul the weak is good on slaves and nearly dead units, but it's crap else. Healing is totally underpowered, ..agreed that most spells are u-p, and then some OP (shrink, blindness...). Overall balance is pretty poor...

14 Replies 18,441 Views

Nanako I fail to understand your logic Why would wearing or wielding anything make you faster ? I take a dagger and pweh I'm faster ?? Same for dodging, you won't get a bonus for wearing somethnig, but for not wearing much. Regarding bonuses vs penalties, the only difference is whether you consider that base values are "best ones, naked" or "average ones, given normal equipment". It doesn"t make the game more or less balanced, it's just a refe

10 Replies 10,550 Views

[quote who="Kongdej" reply="13" id="3274991"]I just like how you cast spells quicker, and crit more often with your spells, if you have a dagger in your hand... I do believe Derek posted something about looking on the magic immunity of the obsidian golems though, but don't take my word for it. ~ K[/quote] Are you serious ? I mean, it's nonsense to run faster and cast spells faster if you have a dagger in hand, rather than a club or .. nothing !

17 Replies 11,159 Views

[quote who="Admiral Rom" reply="83" id="3273396"] Quoting mastroego, reply 80Quoting Emperor_Nero, reply 78I disagree, you are one of those rose tinted nostalgia people. If we just took MoM and gave it a graphic update people would bemoan the horrid game design, because it just won't stand up to today's game. Sorry, sir, you're wrong: you have it the other way around. It's "today's game" that doesn't stand up to MoM. MoM had diverse races, fl

86 Replies 279,608 Views

[quote who="GFireflyE" reply="11" id="3266856"] Shieldwall has been nurfed in 1.01, mostlike due to this thread. It will be +3 instead of the +5. [/quote] Another one bites the dust.. I mean why is everything looking nerfed - traits, spells ? +1 here, +3 there means no real difference..

13 Replies 10,304 Views

+5 def, or even +10,+15, is not that powerful..Overall Defense is not powerful, Dodge is better. Against a 30 Attack, if you've 20 def, the attack is x 30/50, that is 60%, so 9-18 damage. With 30 def, that gives x 30/60= 50%, 7-15 damage. So attack damage is reduced by 2-3 hp only with these +10def!

13 Replies 10,304 Views

The FE Spell book is nice, but incomplete (mana upkeep costs are lacking), and non-sortable. A spellbook in Excel (or OpenOffice..) format would be quite helpful, maybe some modder or betatester has one to upload ?

0 Replies 4,344 Views

[quote who="Alstein" reply="87" id="3265804"]Storm doing zilch, I think it's a visual issue. It looks like it does 0 damage or misses, but usually one unit (which is sometimes different than what was shown to be targeted) takes the damage. I suspect this issue is also with 1.00 vanilla.[/quote] Nope, it did work for me in 1.00, and now it does NOT do any damage.

122 Replies 19,743 Views

Also, with the previous build I had some spell weirdness : -Storm and Flame wave did zilch damage -And once a group of Darklings shamans kept casting "Coal stones" and slaughtered my group in a couple rounds !

122 Replies 19,743 Views