Yagaboosh

Yagaboosh

Joined Member # 5940199
0 Posts 13 Replies 51 Reputation

[quote who="Larsenex" reply="12" id="3674044"] It is the most fun I have had since Gal Civ II. [/quote] This is good to hear. GalCiv2 was my favorite game, and GalCiv3 has always been fun but not quite the same level. I'm excited to see what it's like to play.

23 Replies 158,982 Views

I would honestly be happy with an update that we won't get a beta for some time. We only had Mercenaries for a short period before it came out. I just want to know what's going on and what we should expect. That said, a beta is preferable :)

5 Replies 12,974 Views

[quote who="zuPloed" reply="2" id="3639680"] Well Interceptors have a niche role, they go after guardians and escorts first and then after supports. If the AI built a support ship with 35% fleet jamming, fleet repair, carrier modules, (and little or no escorts in the fleet) ... then interceptors might be a reasonable addition. Maybe if you try to snipe invasion transports in a suicide run, too. But I never tested the latter. Interceptors would be useful, if the AI did weird th

3 Replies 16,361 Views

I may be 'doing it wrong,' but in a recent game I added assault ships to my fleets of Capital and Escort. They are ahead of the rest, so they got shot at first, but I had loaded defenses onto them so they didn't die. Once the Escorts got into range, the enemies seemed to redirect their fire onto them. This allowed me to generally keep more ships alive than otherwise would have happened. Still haven't figured out what to do with Interceptors, though.

3 Replies 16,361 Views

In my current game, I'm going down the Benevolent tree, and when I used this buff it was placed almost next to its star, outside of my home system. However, when I reached the Class 16 planet, that was placed quite distant from its star (which conveniently was my home system). I agree that it should try to be closer in, but maybe its tracking how much clutter there is and trying to space things out when it draws the new planets.

7 Replies 6,988 Views

I've had this problem for as long as I can remember. In one case, I conquered a planet by invasion, but it was still within the enemy influence. The next turn, it was already showing as rebelling. That turn, I conquered the other planet in the system, pushing back their influence. The warning never went away. While 1.71 might make it more blatant, this bug has been in the system for quite some time.

2 Replies 17,814 Views