Nastytang

Nastytang

Joined Last seen Member # 5409326
14 Posts 391 Replies 10,540 Reputation

We need a esaier way to get to the starport. And a click threw like the starbase to get to the next starport. will we beable to import or ships built in Alpha 2 later on. I would like a way to save a generated planet to use again because said Planet was cooler the rest of the generated Planets. I like the New Earth.I would also like to use my own too. I have world maps of Earth, Jupiter,Saturn,Mars,Moon and Uranus I would like to use I co

13 Replies 50,867 Views

[quote who="ParagonRenegade" reply="9" id="3473952"] Quoting EleventhStar, reply 5 wonder if the engine can support other map shapes then hexagonal, specifically long but narrow rectangles, for this idea to work better. It can; you'll be able to set parameters for map sizes this time around [/quote] MMmm,,.......!! Me thinking!!!

12 Replies 25,330 Views

ON Large set with Stars and Planets on Abundant I crash on turn 200.Much better before it was between 40 to 60 turns was not suppose to be doing that Yet lol [e digicons]:-"[/e]

0 Replies 1,187 Views

[quote who="Rand Johnson" reply="95" id="3474645"] Quoting Edladner, reply 94 Here are some more Reduced 58%Original 1024 x 657Reduced 58%Original 1024 x 657Reduced 58%Original 1024 x 657Reduced 58%Original 1024 x 657Reduced 58%Original 1024 x 657 Looking Good!![/quote] I like that second Ship Edladner! Rand Awesome as usual!! Hey Rand what`s next??

1,569 Replies 7,909,501 Views

[quote who="Gaunathor" reply="4" id="3469980"] Quoting trims2u, reply 3creating a shipyard in (or moving one into) an place where you don't have open borders, should be an IMMEDIATE act of war. No time delay, and should get you a big negative modifier with other Civs, too. The problem I see with that is, that borders change. One turn my starport is within neutral territory. The next turn, the borders of a race expand, for some reason, and encompass my starport. I&#3

33 Replies 11,499 Views

[quote who="Rand Johnson" reply="66" id="3469900"] I'm going to be holding off on posting anymore ship pictures. I have some annoyances with hard points on most shipyards parts not being symmetrical and also noticing tilting parts when they are placed on the starter blocks and hard points. See Picture. I've already reported this to the Dev's. I hope it gets fixed soon. Reduced 42%Original 1280 x 1024 This needs to be

1,569 Replies 7,909,501 Views

in GC 2 there is a auto launch so the ships can still be build and not fill up the space port and the planet stop building them the govern would tell the planets which ships to build and which one of the 4 point to launch be it colony ship fighter ship or constructor ship. you just edit a colony ship with a max number and the colony ship would launch with the max you edited the ship to carry. the you send the ship to an un-colonize planet. If the govern was told how many people to sen

5 Replies 3,109 Views