Crazyfrywad

Crazyfrywad

Joined Member # 4673598
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[quote who="ZombiesRus5" reply="2158" id="3408675"] Quoting Cylon_Luvr, reply 2157Ok cool, will work on it. Cool, TEC is actually fairly generic. The Advent ones didn't fit at all for Cylons- plus I think you all can come up with some neater sayings for them.[/quote] I found a couple more people to help out with the Colonial lines and they have sent me demos. I believe I will be able to get you some capital ship stuff later on this week

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Guys, I have a important request. There is another mod out there in need of help and by help I mean coders. I don't know how many can code but I do promise you that it will be worth it. Message me for the details and I will provide them. Everything is good to go on it but there is a call for people who can code.

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I've been busy with end of summer stuff since classes start after labor day. But I have been looking for voice actors but still no luck and the girl that has helped me done all that she can do since she is getting ready for the semester as well. I've been looking for voice actors still but I'm still getting people who say they will help but then I never hear back from them.

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[quote who="Shigiddy" reply="1925" id="3387178"] I apologize in advance for my ignorance. I am brand new, out-of-the-box new to modding games. I am extremely interested in playing this mod for sins. I am, however, unsure of how to get it to work. I understand to follow the path to the rebellion mod folder, but it doesn't appear in-game for me to activate. I'm guessing that I have to have the original Sins of the Fallen in order to play it? Again, I apologiz

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