Edit: Beaten :(
Decoyed
[quote who="Polistes" reply="30" id="3182508"]Im not sure I like nerfing the resource output from stripped to the core, depending on the new numbers it maybe better to keep planets long term rather than strip them... But I will wait to see what the new resource numbers are.[/quote] They did reduce the cost of the dark armada summonings as well though. Which I think stripped to the core was meant to be used for.
Just some comments on things that everyone wasn't talking about before (like nano-leech, corvettes, stripped to the core, etc.): Hooray for the Strength of the Fallen range increase! It'll be more use-able now without crazy micro. The duration buff is icing on the cake. The 5% increase on Reanimation/Resurrection was really needed too. So hooray for that as well. Looks like they're trying to make the Ragnarov titan have
There are a couple more variables to account for too. Who controlled the gravity well where the battle took place? Advent get buffs to damage/shields when in their culture. Where did you spend your upgrade points on your titan? That might help others to help you more. And the Eradica really was just by itself?
I believe there used to be Tier 8 tech(s) for the Advent Rebels but they were moved to earlier in the tech tree because they weren't good enough for Tier 8. I also think it's weird that the Advent factions were the the only ones not to receive better weapons or armor tech. As for the Coronata/Advent Loyalist Titan, I think the main issue with that is that it's a support titan which relies on it's fleet for damage, which is cool idea, but wit
I haven't had a chance to try this yet but can't you gank a planet using repossession and if you have the global unity upgrade (or which ever one causes your planets to auto spread culture) get your in culture bonuses while on the offensive? I'm at work and can't try it Edited for property ability names :/
[quote who="JJBuck2" reply="8" id="3172198"]Your frustration? Understandable. Your ranting? Unhelpful. If the devs had pushed back the release date to make more thorough fixes then everyone would complain. They meet their deadline, but dont fix everything, and people complain. Most likely now that the official release is out it will get patched like mad. But lets walk down your rant real quick. Talked with Quar: no purpose here, you're ranting but attributing your rant to someo
[quote who="Scudhawk" reply="16" id="3168816"]*YAWN* To all of these sarcastic balance threads.[/quote] Well it's better than 487614 threads complaining about balance. At least these are funny. Also, I would love to see strikecraft get RB. I can only imagine the awesome of a tiny strikecraft blowing up and taking the entire gravwell with it.
When they first alluded to phase jumping starbases for the rebels, I assumed it would only be to friendly gravity wells. It makes more sense with their theme of working together and such. It's a good idea.
I'm with the 'yeah, it's a little too big' camp.
I agree with 90% of this thread but let's not rage too hard here people. It's a Beta. You can pretty much guarantee new elements are going to be either OP (phase jumping StarBases, ninja planet eating, VRT nano leech) or UP (VLT). I like that the devs are adding new outlandish things like this into the game. You won't find this kind of stuff in Starcraft. Now it just has to be balanced.
Disregarding the fact for a second that everyone in the world hates Corvettes; anybody else think it would make more sense if the Corvette types were swapped between the two factions? The Loyalist Corvette reduces hull regen while the Rebel Corvette reduces shield regen. With the Rebels getting the better phase missile tech, and the Loyalists getting better weapons that don't have a chance to bypass shields, I think it would provide better synergy if
I'm not the biggest fan of the ships design. It's too out of place when compared with the other vasari cap ships. The voice isn't the greatest (I think they went farrr too much into "hey they're insect-like" mode) but I got used to it.
Here's my 3 cents... Give the pulse guns on the wings a wider firing angle so that it can attack towards the front if there are no side targets. Already suggested but change the weapon types so that all weapons can be upgraded. And change phase cannons to phase missiles. Doesn't make sense that the loyalists don't have the most feared weapon of the Vasari. Change Desperation to affect surrounding s
While playing as Resoln, I was able to build on a Forest Drake lair (even though the button was shown as disabled and said 'your faction cannot recruit this unit', I could still click the button), and subsequently recruit a Forest Drake. Not that I minded since Mr. Drake has been extremely helpful, but I'm sure its a bug.