Here is a puzzle, why would FE need a constant internet connection despite being a solitaire game? I know about piracy worries. In contrast, Steam does on-line validation but permits off-line play. I suspect that the service does periodic validation in the background, but NOT all the time. FE kicks me out when my connection is cut the next time I tried to reload from a save game. Isn't this a bit too much? Here's an insult to the injury, I suspect that the problem isn't ev
Intania69
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I have a quad-core Q6600 rig with nVidia 8800 GTS, 2GB RAM running WinXP. Yeah, I know it's an old rig and old OS, but I do go back to 10 years old titles a lot. Anyway, this game leaks memory badly. I guess this might be related to XP as I don't see a lot of complaints about memory leak on the forum post. Presumably, people have moved on to Win7, so no problem on that front. The game starts with memory footprint of about 140MB at a fresh start but would grow to eat up 1GB after maybe
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