Nodor

Nodor

Joined Member # 4199383
6 Posts 10 Replies 334 Reputation

So ... I have purchased a lot of Stardock titles on Steam. Like Sorcerer King, Gal Civ 3, all the other elemental games etc. I can't figure out where to get my steam product key so that I can enter Sorcerer King into the "product list" so that you can stop sending me nice reminders that I should have waited for the 25% off or whatever instead of paying full price. I would appreciate assistance in helping you understand what

1 Replies 9,533 Views

Stardock pours their hearts into their games - especially the elemental series. I have seen a few bugs in my current playthrough - mostly graphical glitches and display issues. (Like the game not showing me fertile ground all the time or shards not displaying after the town they were linked to was rudely destroyed by a harbinger until I built new outposts to claim them.) These are not game breaking and frankly, the game runs MUCH better than any creative a

21 Replies 92,328 Views

I build tanky (all three defenses) escort ships with a couple of weapons. 90% defenses spread (30/30/30) and 10% weapons. I win a LOT vs. the AI with this setup.

57 Replies 249,229 Views

Military Starbases are of questionable value. Giving 3 worlds morale, science, cash, and production boosts all at once is sexy. My escort ships are generally tougher than a starbase and can solo them with a stack of defenders vs. the AI (human vs. human they may have value - especially if you can drop them offensively and protect them for a turn while they build modules.) Given the available extremes in ship design, if Military Starbases are supposed to reduce mov

54 Replies 226,548 Views

I am so confused. I thought the following (which is apparently incorrect): The adjacency bonus was/is +1 to the base number. The base buildings could only apply their percentage to their "base" number. The 1 per colony buildings applied their percentages to all of the buildings on the planet. The 1 per colony building also applied their +x adjacency bonus to the base numbers of the adjacent buildings. <p

20 Replies 73,196 Views

Planets have a base number for Production, Research, and Credits. What determines/impacts that base number? (16 quality planet, 10 science buildings and my research capitol later I am pumping out 20 research... because the base number is between 1 and 2 - I've done something horribly wrong.. and I have no idea why that base number is next to nothing.) What research do you get to upgrade/improve your ship options? It doesn&#

0 Replies 5,400 Views