Nerfing Your Neighbor with Malovelence

So let's say you got this nasty neighbor you don't like.  And who blocks your expansion.  

Pretty simple idea:

Grab rank 1 Pragmatism for 3 constructors.  Convert to colony ships.  

Then use that to grab rank 1 Benevolence (free colony ship) and then:

Rank 1 and 3 of the first branch of Malevolence grants a frigate ship (pretty awesome early game) and 5 fully loaded transport.  

So grab that military power and destroy your nearest neighbor.

Then colonize more worlds and grab Benevolence rank III free pop upon colonization, and win!

10,103 views 9 replies
Reply #1 Top

you have to colonize 20 or so planets to get 5 ideology perks. don't think that plan will actually work. 

the frigate can't even kill a starbase if you don't invest in some weapon/defense tech before you unlock it and you need the planetary invasion tech to actually use the 5 transports. the best perk in that upper branch of malevolence is probably the bonus approval per conquered planet. the other perks in that line are pretty lackluster.

 

 

Reply #2 Top

The armed invasion module is actually not bad if you are super lazy.  You just put one on every capital ship and it gives you a fighter screen and invasion potential.  Obviously this is suboptimal but it is easy and does save the carrier research.  No more needing to worry about invasion ships.  It also makes sure you can always get your troops off the conquered planet after the invasion since you will always have space available...unless you somehow are able to keep all your ships full of troops.

Reply #3 Top

Colonizing 15 planets on one of the larger maps is easy as heck.  You can easily get 6 new colonies and a shipyard on each one by turn 9.  

 

The difficulty is that you need planetary invasion tech to actually invade planets.  Sort of makes sense, but I thought that as long as you had the troop transport ships then that's all you need.  

Reply #4 Top


So let's say you got this nasty neighbor you don't like.  And who blocks your expansion.  
End of quote

Colonizing 15 planets on one of the larger maps is easy as heck.  You can easily get 6 new colonies and a shipyard on each one by turn 9.  
End of quote


Oh my god he must have blocked your expansion a lot.

Reply #5 Top

I mean, yeah.  He took like a dozen colonies.  A dozen colonies that i want.  Mine.  Not his.  MINE.   >:( >:(

Reply #6 Top

In my current insane sized map with 6 players, I did not have a problem with nearby neighbors taking the juicy targets.   I suspect your settings are different.  >.>

Reply #7 Top

Quoting marigoldran, reply 3

Colonizing 15 planets on one of the larger maps is easy as heck.  You can easily get 6 new colonies and a shipyard on each one by turn 9.  

 

The difficulty is that you need planetary invasion tech to actually invade planets.  Sort of makes sense, but I thought that as long as you had the troop transport ships then that's all you need.  
End of marigoldran's quote

 

What cheat mode are you using?   15 planets by turn nine.  No way.

Reply #8 Top

technically, he wrote 6 planets by turn 9. which is doable if you focus on it and have enough planets nearby. especially if you don't mind cheese strategies like retrofitting the 3 free "pragmatic" constructors etc.

Reply #9 Top

Custom race: Get trait Colonizer.  And get fast, along with more military production.  

Settle planet, and get Pragmatic Level 1 3 free constructors.  Convert constructors to colony ships.  

Put production into military 100%.  No research or wealth.  

Use the colony ship you built and the 3 constructor/new colony ships to colonize planets.  6 planets on turn 9.  And thanks to Colonizer (free first building) you will have a shipyard on each one.  

 

Easy Peesy.  

 

Set all of these colonies into building colony ships and by turn 20 you can have like 15 colonies or more depending on star system distance and number of planets on each one.  All of them will have shipyards thanks to "colonizer," meaning they can produce even more colony ships.  You'll be growing like an exponentially increasing bacteria.  

Thalan Tech Tree is best for this because Hives is awesome.  It's cheaper than a factory (important for rush buying) and provides an automatic 4 boost to production regardless of the planets' population (which with this strategy is going to be very low).  Later on the Gaia Vortex and the Hyperion Matrix gives big boosts to ALL of your planets regardless of its population.