Thanks for all the responses. Well, I started up a new game, random, 4 player, medium galaxy last night and tried to incorporate a lot of the comments in this thread. Quick Expansion: Quick expansion really ties in with economy and trade. After reading some other threads, my first order of business was building a colonizing capable cap ship and grabbing as many planets as I could. In my OP I said I was doing a lot of comparing to Civ 4. Sins is totally different in thi
phill183
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Ok, so I bought Sins about a week ago, and am really enjoying it. I have read some threads on this forum, but I feel like I'm missing a lot of basic stuff. My apologies in advance for what are sure to be simple questions, but here goes. I've only played small maps, with generally 1 opponent, occasionally 2. Tech Tree The last game I played that I keep making comparisons between is Civ 4. In Civ 4, I had a general tech path I followed, with some deviations for the diffe
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