Eskendale

Eskendale

Joined Member # 3635313
0 Posts 0 Replies 4,064 Reputation

[quote who="pendrix" reply="19" id="2324700"]I will submit that I am not a know everything about oak, however I can play oak very well. I can play pretty much all the demigods very well. However i only specialize in support regulus. Eskendale you keep mentioning 140 max damage, and as well mentioning you get +40 damage from switching between SP 1 and SP 2 (at least when we have 3 spirits out). Anyway, the numbers presented here don't bear that out. Could you please illuminate how this occurs?

25 Replies 69,336 Views

[quote who="pendrix" reply="2" id="2324039"]Right so rereading that post, which i have seen b4 roughly when it first came out, I see that the amount you get per minion is not based on the level of the soul power. You get a flat bonus from the soul power level, and then an extra 20 per satisfication of # of spirits. So that means that lvl 2 soul power, with 1 minion, gives +40, but with 6 minions gives 40 + 20 + 20 = 80 damage. If you only had lvl 1 soul power this would give

36 Replies 116,640 Views

[quote who="bladesling" reply="10" id="2294579"]I'm a little confused.. Is this how the chart reads? So Spirits would be better to get after getting SP 1 because the spirits will outway the difference in damage at that point right? At lvl 3 raise the dead 9 spirits is atleast 9xdamage per is 72.. and they do more than 9dmg... I'm a noob- so correct me if I'm completly wrong here... soul power lvl 1+ raise the dead lvl 3 is the shiz right? <br

25 Replies 69,336 Views

[quote who="bladesling" reply="13" id="2295708"]Thats what I am wonding.. because my graph changes to no spirits- 0 weapon damage Weapon Damage SP 0 SP 1 SP 2 SP 3 No spirit 0 0 0 0 1 spirit 0 20 40 60 3 spirits 0 40 60 80 6 spirits 0 60 80 100 9

25 Replies 69,336 Views

[quote who="pendrix" reply="23" id="2322828"] Leveling up soul power is a waste. It does not increase how much damage you get from each spirit, only gives you 20 damage. You are also getting lvl 1 surge way to early imho. Lvl 1 surge is terrible, and a waste of mana. Also divine justice does not scale well, I recommend only one level of it. By preventing these unneccesary skill placements you open up levels for shield and spirit ward, increasing your survivability and dps. I r

36 Replies 116,640 Views

[quote who="Foreshadowed" reply="18" id="2279445"] Quoting Eskendale, reply 17 Quoting Ke5trel, reply 16nice build, I like the HoL-style shield/heal trap a couple of thoughts - - Level 11 for soul power I is worthwhile, but if you don't have the spirits yet you should get those before bothering with higher levels of the skill - it's just not cost-effective without the souls - L15 Surge is worth getting, even if you need to invest in some mana pots o

22 Replies 84,306 Views

[quote who="XaviorsFist" reply="13" id="2278104"] Quoting MichiganQ11, reply 10xavior if you cant kill an oak buy that point in the game where ppl can afford artifacts u deserve to lose. they are like sitting ducks now so quit your whining. if your using ice torch all you need to do is freeze them when they are in shield and RoI and then shatter them. i use ice torch all the time and i find killing oaks really easy. so basically what im saying is have you comtemplated the fact that you j

118 Replies 267,470 Views

[quote who="Ke5trel" reply="16" id="2279139"]nice build, I like the HoL-style shield/heal trap a couple of thoughts - - Level 11 for soul power I is worthwhile, but if you don't have the spirits yet you should get those before bothering with higher levels of the skill - it's just not cost-effective without the souls - L15 Surge is worth getting, even if you need to invest in some mana pots or an extra helm to make it work - Idol Priests are worth i

22 Replies 84,306 Views

[quote who="Random_" reply="14" id="2278671"]i see, can u tell me your average number of kills when u hit about lvl 7-9, cause u wait till level 10 to get rest of your skills, as i said, with skill dependant build u need to have good items and u need them asap so this build can work earlier[/quote] Well, for starters you must know that if you gang up on someone you can chase them down and hit them with penitence multiple times once you have your Vlemish Faceguard. But a

22 Replies 84,306 Views

[quote who="Random_" reply="12" id="2278593"]very nice build i would note that if u play penitence/shield/surge combo is very item dependant, also spirit/minion/stack health oak is probably very good counter for this, cause hes items are cheap, dont have to worry about mana and his biggest strength is awesome "auto-attack" damage, also your interrupts dont have effect against him but i want to help your build and i would like to say that u have to keep an eye on your opp

22 Replies 84,306 Views

The range for the effect of giving the buff to your allies is about the length of a rook radiated out in 360 degrees from where your demigod stands. Each person in range will get the 200+ Health per sec. aura, which of course can be broken by damage. Though I say rook, the range isn't as big as it seems, so you need to make sure that your allies are close to you if you intend to use it on them.

22 Replies 84,306 Views

Prison is a stupid map. You have to stick together at all times, and if you find yourself capturing a flag on either side of the map you might be so far away from the base you'll die before you get there.

6 Replies 2,025 Views