Yes, dota is played on 1 map that is constantly updated, fog of war is used quite a bit in strategy, it has many shortcuts and pathways heros can sneak through during escape or gank attemps as you can see in the vid posted by stacked in this thread.
SecondAdvent
[quote]Well, you'll be hard pressed to find ANY gaming magazine that doesn't compare DotA to DG. So I thought I'm not too far off when asking about the differences. Even though I stated the obvious fact that Demigod has better graphics than WC3, I get shit for that. And I'm not even trying to prove that DotA is crap or something, but that that doesn't stop stupid rebukes from coming. On the other hand I heard some nice arguments where DotA is still superior to
[quote]I never played DotA[/quote] please, please, think more before you post. DotA and DG are two completely different animals dispite thier similarities. There is no reason to compare the two aside from both are an AOS, Team based multiplayer game, and fun to play. ya know they have WC3 rpg's... you want to start comparing those to FFXI, WoW, and everquest?
[quote]I have to disagree with the part about UB being a poor creep killer.[/quote] I second that (no pun intended); UB wipes out creeps just about as good if not better than most as soon as creeps start exploding.
I am having the same problems so... i'm guessing if there was a fix applied, it didn't fix everything. I'm sure they know about it though.
[quote]But can HoL really be stopped while Oak is shielded? If so, then I can't see how HoL is supposed to be the end-all be-all must-get item for Oak. Just like everybody else, he has to be away from battle to use it successfully. There's no special relationship between him and the item. Can Oak's potions be interrupted while shielded as well?[/quote][quote]demigods (at least the other demi's need to retreat a bit before popping the heart[/quote] UB's foul grasp will, its
[quote]I would think that a balanced game would "punish" (so to speak) such a character. Ease of use should correlate with difficulty in winning. But that does not seem to be the case. I've found it fairly easy to win lanes and lives in combat with spit-and-run UB. I'm going to start trying Ooze UB as well. That will require that I remember 2 hotkeys IIRC. And I'll always be using them in the same order, in the same situations. I predict (I'll report on the accuracy of this) that that, too, w
Dota and Demigod are similar in a lot of ways but this subject oddly is not one of them. In dota a backdoor can completely and utterly destroy a competitive game and in many ways end the game well before the game would have otherwise. Towers are buffer zones for creeps in dota, and will slow down pushes in most cases enough for teams to get in position to defend. Therefore, all though not illegal, is usually frowned upon or considered cheap. In Demigod, however,
[quote]The problem with that approach is that are saying it is ok to be disrespectful and self serving. We need to be taking to approach of making such behavior undesirable, and ultimately ween it out of the equation. The arguement of net lag and disconnection issues do not hold enough weight to counter the need for punishing irresonsible and malicious behavior. If you are truely playing in the manner in which the game is intended, your record will reflect this. If you f
9 times out of 10 UB wipes the floor with Oak if the UB has a clue. The only thing I would change as Busdude mentioned is not have last stand do full damage to buildings, i've ran into quite a few suiciding Oaks that like to thrash buildings in last stand and there isn't all that much that can be done about it.
A separate set of cosmetic only items things that don't necessarily boost DG abilities but make them look different or distinguish yourself from every other player that plays the same DG that you do would be a welcome addition to the favor purchase items list. It would be a decent way of recognition for the individual as well as a warning for other players... some of them I would imagine you could put a much higher price tag on to give a sense of accomplishment on purchase almost like a
If you are complaing about DotA pre-made teams vs pubbies, you obviously aren't that telented of a player. I have been in quite a few instances vs pre made teams that get rocked by pub teams. Clan wars would be a great addition to the tournament.
Unclean would obliterate this mode.
Group joining for Pantheon would also boost the online community, would be a great addition to the game. Custom games are fine but they don't account for much. It would also be quite helpful when clans become a larger part of the game.
awesome character set up, would be a good addition to the game.
Honestly you shouldn't be having an issue with being hit by all of those status effects unless you stand there and bend over. Some of them are % hit, you would have to get stormed half asleep and have some lucky opponents for all of those to land at once. I've been against the majority of those slows and won, I think you need to readjust your engagement strategy vs status effect heavy dg's... beef up your hp and hp regen, or you could set up ganks on them? Bait them into tr
[quote quoting="post"] Demigod v1.1 So on the horizon there’s Demigod v1.1. Now, question is, what should be in it? Now, these aren’t expansion packs but I can think of a few things on my personal list that may or may not agree with what you guys want so let’s talk about that. Here’s my personal preference list for v1.1 in brief: 1. Favor points increased by a factor of 10. #2. Option to Concede. Would let players quit a gam