mono_eric3

mono_eric3

Joined Member # 3532424
1 Posts 1 Replies 30 Reputation

Thanks for the responses, I've contacted support and I'm awaiting a reply. I'm aware of the ways in which the user can turn off windowblinds per application, but we really want a way that takes the user out of the equation, so everything just works from the get-go. Would be nice if it was possible for us developers to have a flag on an executable that windowblinds can read and use as a 'do-not-skin' flag so end users have the most stable experienc

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We have had a bug reported to us about a game of ours that crashes if WindowBlinds is used. Disabling windowblinds causes the game to remain stable. Is there anything we can do to prevent our game being skinned by windowblinds from our end, thus allowing everyone to enjoy our game without having to explicitly set it as an exclusion? Any help with this is greatly appreciated. : D

3 Replies 900 Views