I play advent, here goes My first Radiance: Apocrypha first Progenitor: Voxia first Halcyon: Serenity (heheh) first Rapture: Inferna first Revelation: Armagedda
Airship_Artillery
actually, I think it was "ultra 3d pinball".
[quote who="Tamren" reply="17" id="2138575"]Gizmos and Gadgets being my favorite. [/quote] Oh wow, I remember that game so well...especially the challenge where you had to get a ball in one of the hoops (though you had several "balls" and several ramps, and you could even put sand and oil on there...epic.) Also recall playing with those "chimps" on was a PAIN, you'd just complete a challenge like the lever, weights, whatever, only to have your BRAND SPANKIN' NEW OWN THE ENE
it does, actually. However, there's a 10 pause limit (for all players I believe) and anyone can resume (quoting 2 posts above)
I'm surprised that no one has any ideas for new ships (or just aren't sharing), I'd like to hear you guys' opinion on what new ships would be cool
the reason why it's so uncertain is that the lasers are also purple. You do know that they are there however, because you hear the "pew-pew-pew-pew" (or whatever sound it makes). Plasma are a lot quieter.
well, mostly my ideas were ways for pirates to overcome the starbases and junk in entrenchment. pirates seem worthless with starbases, and I thought this would help. I do want to hear your ideas though.
first off, sorry if I'm doing a thread that's been repeated before, but I wanted to put my thoughts into this one. current pirate ships: pillager, rogue, cutthroat, reaper, corsair. Basically, come up with ships that fill missing roles (like cruisers and what not). I'll start: Pirate Brute. Brute is a nasty ship that is only encountered on larger scale pirate attacks. Brute is a rather unique ship because it's the pirate capital. In my mind, the brute
the only thing I'm concerned about with new trees is that they get too overwhelming. We have 3 trees at the moment (not counting artifacts and fleet), I just don't the interface to become too bogged down.
I know there are rare circumstances where it appears that a planet is on top of another planet, but a lot of times the junp was straight up or down, did this happen or was it really a glitch? Former happened to me in several occaisions on random maps
I think you're comparing two different genres. CoD might have a huge following, but it's an FPS. We are dealing with an RTS (and a rather long one at that), many people don't have time to put hours+ into games, whereas FPS you can go in and out rather quickly. On Topic: I think several factors come into play here, not only the time issue, but single-player is so much different than multiplayer that some (like myself included...though I play comp stomps) don't want to try b
then that one game where I DID get that achievement must have been a long game...
yeah, his converter is sweet. In fact, that's how I made my first map (even though it absolutely stinks...) by making it in Galaxyforge 1.1 (3 won't work for me) and making the map then updating! (long process, but worth it)
I think I addressed this before, it appears to be a common coincidence. Simply open the galaxy.manifest in entrenchment with notepad or something similar, type in your map name (in the same format as the defaults), and you should be good to go. Airship_Artillery
Ah, I see my requet (even though probably not heard) was answered. Lock please! Thanks for listening, Airship_Artillery
Does anyone ever save online games to come back to them later, or do most people try to fit in a game in one sitting?
I'm east coast USA too.
[quote who="Calania" reply="7" id="2097355"] I still haven't seen any of you online. [/quote] so sorry about that, I'll be online should the "need" arise, but I wonder if you guys have alternate forms of communication. I have a google email: Airship.Artillery@gmail.com
yes, the user maps do go the same place, I know since I made my own. Entrenchment's mapmaking is a little different, you still stick the maps in the galaxy folder, but you also have to open the "galaxy.manifest" (with notepad) and type in the map manually. if you did everything right you should be good to go.
any other word on this?
well, my friend and I play every once in a while, we've only desynched once. The other times we weren't able to finish were due to updates...
definately sounds like a fun idea. Name's Airship Artillery.
I think you right click on the lane and it says "connection settings" "connections types" (or something like that) then you change it from phase lane to worm hole
Hello, I've been hosting some Sins games with a couple of my friends who I know, and it seems that the moment they connect, it kicks me out of my game. It takes them several tries to finally succeed without kicking me out. Has anyone had this kind of experience? Airship_Artillery
to me, I think the team concept should really stand out. I usually play with a couple of friends in a comp stomp. It works out really nice because we're just trying to formulate the best route as a team. I don't know, just my thoughts.