It never ceases to amaze me the issues some people have with pirates, I love the rain of xp as the silly pirates fall from the sky. On a more serious note it takes a balanced fleet to attack a pirate base or titan with attending fleet if necessary. As far as them attacking your planets well sometimes there is nothing that can be done about that in which case the best response is to destroy any planet marauders and leave the gravity well once the pirates have destroyed e
TerribleNate
[quote who="Brazilian_Joe" reply="28" id="3188811"]He is grumpy because Seleucia smuggled some pudding into his noob pie. He is higly allergic. He has been sitting on the white throne for several days since then, with a bucket on his front. Stuff comes out down and up. While sitting, he also played through the entire iOS and Android angry birdsies, tiny wingsies and is now contemplating buying a Playbook on craiglist looking for more casual games. Poor M
[quote who="SemazRalan" reply="13" id="3188695"]Will there be a Sins II? Probably, but if the game still has all the "options" of Rebellion, I won't bite -maybe if I have $10 to blow on it via Steam a year after release and umpteen patches. There are too many things imho that SINS doesn't have to list. I'm thinking Endless Space is going to blow the lid off the genre and Rebellion is just going to dwindle -not die, just dwindle. Some sales info, server
Sins: Rebellion Rollback Info by Yarlen Expires Jul 7, 2012 11:08 Greetings Sinners, Apparently Steam accidentally reverted Sins of a Solar Empire: Rebellion to v1.02, which will break multiplayer via ICO. We have contacted them to res
[quote who="ituhata" reply="11" id="3186295"]Yeah, that would be nice. I had 4 starbases on my home star and they were constantly under attack but hendling themselves well, so I focused on my campaign to crush the guy that was bombarding my planets from another galaxy and somehow missed that he jumped in 27 Ogrov cruisers, my only clue was when it was time to replenish my frontline forces as all 4 bases were advanced subcap factories, and no matter how hard I clicked the star it would not ope
How could you not know you lost a starbase nrm not knowing it was getting attacked in the first place.
[quote who="gladiatormaster87" reply="5" id="3185345"]Quoting GoaFan77, reply 3 Quoting Rovert10, reply 2 Quoting Ryat, reply 1There are some good lines in the game. Advent All will be revealed... what are your desires? Yeah I'm thinking the fleet of sex toys wasn't on accident. [/quote]All will be revealed... what are your desires? Yeah I'm thinking the fleet of sex toys wasn't on accident. Well, I always thought half was that and
You can use scouts however I find that to be major waste of time.
I preordered like the day after the notice came out and I still have not received an email. [e digicons]:X[/e]
[quote who="ColBBQ" reply="22" id="3183612"]Quoting Cpt_Siddy, reply 11Quoting Mecha-Lenin, reply 8I havent tested new patch yet, how effective was corvette nerf? they are useless Now, now, they have their uses. kekekekeke[/quote] I second
[quote who="Vatticson" reply="176" id="3183393"]I must FAP 2 these!!![/quote] REALLY? [e digicons]:rolleyes:[/e]
In answer to your question no.
[quote who="Ryat" reply="10" id="3180449"]Quoting Yurka_Sanctuary, reply 9Doesn't Starcraft still do balancing, even months after release? Starcraft II is still in beta yes.[/quote] ROFLLLLLLL nice [e digicons]:rofl:[/e]
[quote who="AgentExeider" reply="8" id="3180029"]Quoting Volt_Cruelerz, reply 6All the thing mentioned were things that can be modded. If you wish to make them so, you can mod them yourself. I have absolutely no idea how to mod this game, nor do I really have the time. God I wish I did or I would take you up on that. -Æ[/quote] Lawl
[quote who="ChaoticMagician" reply="3" id="3179937"]I'm quite sure this is a bug, because it's not been on the previous versions of SINS that I know of (vanilla, entrench, diplom). As far as I understand, having capships rearrange themselves spontaneously even when you DON'T add any new ships to a command group (but still press ctrl + 1 to make a new command group) should technically be classified as a bug as it's an unintended operation.[/quote] Don'
First off when it comes to rebellion steam is not 3rd party it is 1st party because of steamworks rebellion would not function online without as the old system has been removed and for the record steamworks does a much better job than the old system. Now on to steam itself WOW why the hate? Steam rocks, for many reasons its comunity system, its store, update, backup, its has offline, (althought I have never understood why someone would use that) tech support base,
[quote who="DarkPontifex" reply="5" id="3179801"]Instead of auto-scuttling your real labs, make it so that the orbital labs and the shipboard labs aren't cumulative. That way, if you only have one or two capital ships, you won't be forcibly down-teched, but you'll have a bit of an investment in ships to make before you can continue teching. [/quote] Great suggestion! [e digicons]k1[/e]
I got yelled at for calling this a bug and I guess its not really a bug but it is very annoying and I consider it a slight lazyness on the part of the programmers. For the record I have played alot of rts's and none of them functioned this way. Please improve the system after bugs and balance are taken care of.
I am crazy about all of it however "The Vasari Evacuation" is my top favorite so far, keep up the amazing work. [e digicons]k1[/e]
For that matter how about adding to the user icons and other menu art as part of that map pack yall are working on.
YES please! [e digicons]|-)[/e]
undead Lenins lawls
I use MurGeeMon reduced functionality freeware 5bucks for the full version, however I do not like useing mouseclip programs because it causes me edge lag that I don't get with native curser clipping.
YAY finnally.
[quote who="KrdaxDrkrun" reply="237" id="3172009"]They're punishing us for using Impulse for so long [/quote] Just to add insult to injury steam had added a gameplay trailer to the store page but still no update>>>