Mhm looks like some FFH concept art. I wondered why you'd rather continue on the Elemental franchise rather than FFH. Now I know why. FE was cute I agree but FFH is the real thing.
t1it
I haven't been this happy about any game ever! Best fantasy-TB strategy-game ever.
A true successor to DS2. Please-
Same here. I still think it has allot of depth in it but the battles are boring and province management is too minimal. There are too much of the same monsters in the same type of lair in that one other province and another and another and...
Nevermind.
[quote who="Kamamura_CZ" reply="43" id="3295436"] Quoting t1it, reply 42Discovered this game yesterday and I can't stop playing! Tons of depth and difficult choices and I love the art style (more medievalish than cartoonish). Only weird thing is the severe lack of female portraits or females in general. Also playing the same race isn't that fun at all. Anyways haven't had this fun since FFH. To me, Eador ranks among the very best in the fantasy 4x genre! Lack of fe
Discovered this game yesterday and I can't stop playing! Tons of depth and difficult choices and I love the art style (more medievalish than cartoonish). Only weird thing is the severe lack of female portraits or females in general. Also playing the same race isn't that fun at all. Anyways haven't had this fun since FFH. To me, Eador ranks among the very best in the fantasy 4x genre!
Nice one. I especially like the buffing of Resoln and Pariden. Now they're no longer gimped for no reason.
I'm playing the campaign. EDIT:
It works for me now.
Yes do that, if just for a buff. Summoner trait is awful anyways.
Something like that yes. Am I missing something but aren't they MUCH weaker than staffs? Staffs can ignore armor and can literally do twice as much damage and yet has no negative initiative. Resistance/immunity is way too scarce and can be dealt with before the battle...
From a balance aspect he's broken but yeah from an RPG aspect, he's more interesting than say, Altar. I personally love evil, magic, female sorceresses...too bad her Civilization suck so much lol. Still I wouldn't mind even more weaknesses to her Civ, if she get more personal power in return. Ceresa is central in the lore too (right?), more glory to her.
CiV is definitely 90 with G&K Ehm, FE will be somewhere in the low 80's but I can imagine high 80's too.
I still find both AoW 2 and FFH more fun but elemental is going to be up there, with one expansion I'm sure:)
No surprise the two magical ladies aren't up there indeed. Maybe the obnoxious -25% efficiency could be reduced to something more sensible like 10%?
About the "story" how about narrating some stuff you can discover while playing? Like the wildlands, Imperium, certain nasty monsters or important persons and of course the epic quests. But I don't know what the guy is talking about, it's a sandbox game. The campaign will have a story will it not?
Release it soon and announce Galactic Civilization III. You know you want it. It's destiny.
I second Cogburn, cities should be able to produce gear that can compete with some of the insane drops you always get from monsters. I also want to reduce or even remove health regeneration completely.
[quote who="ddd888" reply="14" id="3241486"] Quoting t1it, reply 10 It's definitely new content as it revamps one of the major aspects of the game and would need tons of balancing. new content would be if they add a vampire class that resurrect goku and use it as a pet moving some trait into some subclasses isnt really content cmon anyway its not somethng the game REALLY need, classes need some functiona
[quote who="GFireflyE" reply="7" id="3241028"] Quoting t1it, reply 6 Just saying what I think. Of course I'd love those things in vanilla but Brad said himself the game is future complete and no new content is up for release. It's not necessarily 'new' content. Granted, I'm no coding expert, but repeating the level 4 code at the level 10 spot with specialization choices seems an easy task. Some of the traits already exist a
[quote who="Kongdej" reply="5" id="3240936"]I really like the idea Firefly, might make champions more fun flavour wise, and less generic. Quoting t1it, reply 2I'm not sure anymore if these kind of suggestions will be in (release). Modders will take care of that though:) Its really sad to hear people say stuff like this, I really want the vanilla/core game to function, a game should not only be amusing if you plop on some mod on it, it will go bad, trust me.<br
I'm not sure anymore if these kind of suggestions will be in (release). Modders will take care of that though:)
Good game but balance is still way off. Magic is still random and weak (non magic champs does more dmg, tank way better, are more reliable and has 0 downtime). Hero/champ EXP gain is still way too much, I can't believe you didn't reduced this. Some champions has ridiculously powerful weapons (with no lvl requirements) upon getting them, you essentially win the game (like Sulla's Mace). Troops are still useless, nice effort in 9.81 but really, they're only neede
Path of the warrior is the one needing some buffing. It has no good traits at all.