Ughh I'm such a noob at macroing! I've got the logitech mouse and I can set up keystroke macros, but have no idea how to set-up mouse-click macros? Little off scope, but if you have nay ideas I'd appreciate it.
VahnNoa
Good idea, will remove a lot of the tedium
Ahh, I see. Thanks for the help guys!
I'm playing excessively late-game to get the ascension achievmenent, and so I keep putting my planets on produce weath, and my starports on treasure hunt. Is there a way I can queue them to do this infinitely until I say otherwise? With so many colonies having to constantly click those buttons 10x just to do it again in 10 turns is rather annoying.
After completing the mission for arnor spice, it seems that it auto deletes before I can use it (as in, I'll do it on three spaceports, have 4-6, then after I click ok they all just go poof). Any way to fix? Really want my virtual world to be built.
Played through a game and won by technological ascension, but now have some questions for min/maxing: I realized about 1/2 way through food is now global. Does that mean having 1-2 dedicated farm planets is best? Also, anyone know the "break-point" at which enhancing buildings should be build over new population? As far as population goes, I know that it = raw production, then times modifiers is everything else. The thing is though, even on "specialized" income planets, I neve
I did what you suggested several times and it did not work. I had to load last save, and zoom all the way out after verifying the game files. Odd, but fixed.
Hey guys, Just getting back into Galactic Civ 3, and loving crusade! I started a game and have been throroughly enjoying it up until now, however I've encountered a bug where the game does not appear to be frozen (I can navigate menus, etc), but the Krynn Syndicate's turn just keeps processing. Literally, it just says please wait, and is stuck there. Any tips would be appreciated.
Title says it all. Previous version of fallen enchantress had this bug where you could not progress turns no matter what, and it appears it returns in the LH beta.
Title says it all. Took them out myself, over multiple games, and the achievements remain sealed.
Just wanted to start a dialogue about the AI and diplomacy. As it stands in LH, I feel forced to conquer enemy armies and/or cities because the AI constantly declares war on me when I have a low power rating (which doesn't actually "mean" a whole lot, since theres no way they can win against my dragon/mage combo), the power rating itself doesn't seem to take into account the research done and/or doesn't give it enough weight (I'm a boomer, I have company before some
Title says it all. Spawn many guardian idols and some units spawn off the grid and can only be killed with magic or arrows, and do not fight back unless they possess ranged abilities.
So I had an army of considerably powerful units stationed in a town being sieged by 12 enemy attackers. As it had a dragon and a healer in it, I was through 4 rounds with minimal damage when the game did not read my units as stationed in the city. Thus, when I lost with a single militia soldier, it injured my hero and killed my dragon.
My complaint is his movement speed. All 4 legged animals so far have had 3/4 movement, his 2 makes him a very slow member of the pack.
The panther hero Ascian has only two movement points- as opposed to the standard 4. Not being able to be horse equipped greatly limits the mobility. As an aside, I random recieved a defeated message with all my cities fully defended and not under siege- and no one has started any victory conditions.
Why have a random tech feature with only 4 techs? Seems like a waste. Up the amount with some really cool situational techs, or just make all of them guaranteed. The tech tree in this game is very well thought out and strong on its own, no need for gimmicks.
My question was answered by parrotmath, worked like a charm. Thanks man.
I bought Fallen Enchantress through the Stardock central, so do not have access to it on steam. How do I get the Legendary Heroes discount?
Title pretty much says it all. Looking for a list of all the techs not guaranteed to be in a certain game. So far I know of two: Book of Air Book of Fire
How do I view the list of achievements? I've done quite a few and have no idea where the list is.
@Burkalicous I'm a Vasari player too, and as such use Amish's blackmarket materials for credits stragety. The selling them for full price works like this: when someone instantly buys 100 crystal, and u have 100 crystal up for sale, they bought YOUR crystal. If no one is selling crystal, they bought from a magical supplier. So if u put up 1000 crystal for sale, and player 1 buys 500 and players 2 and 3 buy 250 (all from the simple buy button thats instant, mind you)they
You are also required to put the - in the code, e.x.12345-34525 that threw me off as well.
If you read the description of gamerscore on Xbox Live it says its the combination of your scores for Xbox 360 and Games for Windows games. The achievements on Sins of a Solar Empire are setup the same way 360 achievements are, except they give you no score. So, is there any way to raise your 360 gamerprofile's score by playing Sins? Or for that matter any Pc game, or is that a feature microsoft never bothered to implement or tell others about?
I was wondering if soemone could post a list of what to sue agaisnt specific ships. Example: I use to beleive illums were invincible, but a couple of sentienals take them down like cream cheese. So, what would counter Karrack Assalients?LRF? What's the use of the subjactor? And finally, explain how micro-mananging fleets in battle works and how it is best to do it with each of the races.