Pinning means if you click on something else, say aqnathor planet. That object will stay in the empire tree area. And to get rid of fleet icons you can: A) Go into the menu in effests (I think not sure) or somewhere in the menu and turn it off. B) Press Ctrl + Shift + Z To disable the whole UI.
Cooley35
It should be able to flip planets because in the description it says FRIENDLY CULTURE WILL OVERTHROW the planet, meaning take over not blow up! Then a plenet goes neutral does that 60 - 280 MILLION* people just die? Culture should make a planet neutral then after 5 mins the planet and ALL STRUCTURES in orbit will turn to your side! And we should also keep the current planets upgrades because their in place its just the leaders of the planet will killed. *I say mil
Doubtfull, Right not they need to fix the bugs in the patch. Then they are going to work on an expansion... And Campaign... And more graphics for less power... So they hands are kinda full. Maybee in a few months... or a year or so maybee...
For now the patch is localized in the singleplayer area of the game. There are 1 or 2 serious bugs.
I have noticed that sometimes the game does take a while to load, but when I was getting the problem he has if I pressed the start buttion on the keyboard. It would say Error.
Just play the game, and anything different youll say ooooo! Cool!! Also, watch it when stuff explodes!!!
Well I dont actually cheat it, it takes out the enjoyment of the message popping up ingame saying CONGRATS! But I posted it for those who do wanna suck all the fun out of it :P
This has been posted many times >< read the forum for it.
I had that problem, when I modded the game then updated it... The solution is uninstall Sins, and reinstall and patch with impulse.
If you downloaded the moding pack from www.sinsofasolarempire.com theres 3 PDF files, that have a tutorial on all 3 types of modding.
[quote]Well there you go. Shouldnt something so basic have made it into the manual and keys sheet ? Or am I expecting too much ?Thanks[/quote] Increasable speed was not added until 1.04! And the manual is v 1.00 so thats why it is not in the book.
This is how to cheat it: C: USERS / NAME / APPDATA / LOCAL / IRONCLAD GAMES / SINS OF A SOLAR EMPIRE / SETTINGS / ACHIEVEMENTS.achievements Open it with word and change the FALSE to TRUE, on whatever achievement you want.
With asteriods you only need 1 to cover the well, and 2 to cover everywhere.
I have seen some buffs stack, but just 2. But I think it was a Positive Self Buff and a Negitave opponet buff.
You want a challenge? Try Hard 10 players, Locked teams Free For All :P thatll give you some real fight!
EXACT CODE FROM 1.05 decayWithoutOwnerRate 0.010000 It dies at a rate of 1% per second.
When you change the fleet size to small, your only reducing it a small percentage.
[quote]One of the technologies that I've noticed is 'Long range Phase Jumping', which says that once you research it, you can jump to another starsystem. I've researched it, but I don't see any way of jumping out-system.[/quote] For system to system jumps, just move your ships to the star as you would normally move ships... They will travel to the star that is in the current system, and jump to the star you choose. [quote]I saw several fighters end up being pursued by npc garda
It took me a while to learn this tactic for the tec, and it works really good! Try it! On your home planet, Start with X resource extractors. 1 Capital ship factory. 1 CIVILAN research structure Build from Factorys: 2 Scout ships (As soon as you can You need intel) 1 Capital ship of your choice. (I get the Maza Dreadnaught) 1 Colony Friggate (If you did not get the 3rd capital ship) 5 Cobalt Light Friggates [size="4"]On the n
Im interested on learning to mod sins, anyone have a good program or guide? Please send a PM to cooley35 in IMPULSE, or mikecool338500@gmail.com Thank you.
Installed from a CD disc and upgraded to v 1.09. No mods. Windows Vista. I had the problem a few months ago it suddenly went away. I reformatted my harddrive (Wiped everything off) reinstalled everything (except a few programs that made my processor work like wet crap). And it came back.
Just be careful! Because if you had spent a few more DAYS it would have gotten interesting :P. Whats fun to do sometimes is a Small map (For processor reasons, and I do have a really good pc) and press + and - (Not on keypad) And speed up the game to 2x, 4x, 6x, and 8x speed!!! You can finish a game in a small map in only 20 mins!
There is a limit to how far a ship can be from a gravity well press ALT and the outer line is the range limit. Also when phase jumping your position is inverted. What this means is if you jump while in the outer range of a planet, youll arrive in the same outer range. This is useful for a quick retreat because you are not in the gravity well. How to do this: On the planet you are jumping FROM, with your ships selected right click outside the grav
If you search impulse you probally wont find it because its only online at sinsofasolarempire.com bug forum.
Not long ago, I saw a few ships seeming to be coming down from another solar system, in a ONE system game ! Ships that spawn in, not created, like from the vasari Dark Armada, the ships origionally spawn outside the system and and basically auto-dragged to the correct plannet. Its not a real jump.