mazer1337

mazer1337

Joined Member # 3211532
0 Posts 0 Replies 70 Reputation

im having major issues with getting the convert xsi tool to work properly otherwise id have some of the models ingame already. im getting a no vertexes detected error then the .mesh file is only 1k and wont display anything in game :( im gonna try using xsi mod tools to do it instead of blender and hopefully thids will help. ill post back if i make progress.

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i wonder if maybe you could put it in as a weapon (the explosion i mean) that is scripted to only fire when the ships health is at 0 or 1 so it would seem to go off when the ship explodes. Perhaps you could make the explosion effect large enough to hide the ship for a moment untill it dies. I dont know if any of this is possible i dont know how flexible sins is. but i used to use little hacks like that when modding homeworld. (although homeworld natively supported ship explosions dealing damage

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[quote]Am I the only one who gets reminded of an Orion when he sees a Sova? Their main superstructure is surprisingly similar.[/quote] i see what your getting at, i think they do look similiar.

86 Replies 152,660 Views

Sounds like a great idea guys. Lemme know if i can help out, ive got expierence modding all the homeworld games, as well as being familier with some different 3d software. So gimme a shout and lets get this thing off the ground!

86 Replies 152,660 Views