[quote who="Frogboy" reply="111" id="2753552"] [b]Quoting MysterD, reply 107[/b] [i]Quoting Frogboy, reply 87 Stardock will be working on Elemental for years to come. Literally. Let me be specific: Stardock will NOT release a new game next year. It'll all be Elemental related.[/i] [b]All Elemental-related, as in...what? Patches? Expansion packs? DLC's? Some of the above? All of the above?[/b] [i]Mos
MysterD
[quote who="Frogboy" reply="87" id="2753375"] Stardock will be working on Elemental for years to come. Literally. Let me be specific: Stardock will NOT release a new game next year. It'll all be Elemental related.[/quote] All Elemental-related, as in...what? Patches? Expansion packs? DLC's? Some of the above? All of the above?
[quote who="Nick-Danger" reply="71" id="2744522"] Quoting MysterD, reply 65...even if it meant delaying the game's official release date for a little bit of time. Due to realities of reserving retail shelf space they locked themselves into having only 2 choices for release -- when they did, or Feb. Waiting a day or 3 wasn't possible.[/quote] If it meant having the game in a much better state and better condition upon release, so the game sells through the roof, should've be
[quote quoting="post"] 7. To those reviewing the game: I would urge you to review the game prior to v1.1. I say this because v1.05 (the release day version) is the version of the game that was originally released and if that version of the game is considered flawed then my view is that Stardock should suffer the consequences for that. We appreciate the kindness and patience many people have shown. I just think game studios, including Stardock, need to be conscious of what they rel
Oh, so Stardock is going to be supporting that Kalypso published edition. That's very interesting. Will that patch come out via Impulse? Is that Edition Kalypso-published edition overseas the exact same as having all 3 games in the USA (Galac Civ 2 + 2 expansion)? Since most of your games involve activation required, can Americans buy that Edition (since Gogamer is selling that) and not get regionally locked out b/c they bought the version outside
[quote quoting="post"]Do you think game companies are being hard on the people that actually buy they're games? Putting stuff like StarForce on they're games. Seems like they're combating the customers instead of the problem at hand, people that download games. Why don't they introduce a system which is full proof? It can't be that hard? Can it? Ok, ok maybe im just rambling. People on the internet have been saying things like "zomfg newb. get conzoles. tehy r ftw". I just go
I don't think EA will distribute Crysis: WH over Impulse -- namely b/c Stardock has NO DRM for any of the games sold through Impulse. EA put Crysis: WH over Steam, still w/ its Securom-limitions imposed over Steam... So, as long as those limitations are still imposed on Crysis: Warhead over Steam, until it gets to be very cheap, I ain't buying it through Steam.
The Witcher was outstanding. Definitely worth checking out. If you haven't bought The Witcher yet, go look for the Enhanced Edition. If you have The Witcher already, just upgrade it to Enhanced Edition on CD Projekt's site (as long as you got a fast Internet Connection). All those Infinity Engine games from BIS were great. Planescape: Torment was a great RPG. Just make sure you turn off graphics acceleration in your DX settings, to get those games running on Win XP (b/c that Engi
[quote who="lbgsloan" reply="8" id="1895351"]For single player games, I like the Stardock system. You can install and play the game out of the box with no keys, DVD, or online connection. If you want updates for that game, then you need to register it online. Fair enough.[/quote] Agreed. [quote]Patches require time and effort from the developers; time and effort they don't want pirates taking advantage of. It's resonable that they ask for proof of purch
I would've bought Crysis Warhead, if the SP (single player) portion wasn't protected by Securom Intenet Edition without any revokes. The MP portion sounds more fair than the SP with its restriction. I don't like the idea of activation for SP portions of games, but I can tolerate it. I don't like the idea of having revokes and all, but it's a little more acceptable than having the EA-style of Securom of activation required with no revokes allowed (see Spore, Mass Ef
Problem I find with EULA's is that you won't see them UNTIL you actually take the disc home and install the game. It's not printed in the game manual or anything. Often, a lot of the annoyances you might find with a protection -- such as Securom with its details on limits of installs -- might be listed in there somewhere. Maybe game companies should post EULA's of a game on their webpage so gamers know what the hell they're getting into before they go out to buy