pizzapicante27

pizzapicante27

Joined Member # 3201886
7 Posts 105 Replies 5,220 Reputation

Well dont take this the wrong way Im sure Stardock is working on this or will be working on this at some time, im not compaining about their costumer service, its just that Ive been seeing this bug becoming more and more frecuent over time and I check posts here and there and Ive even heve come across some post that say they have been driven away from playing Gal Civ 2 because this bug doesnt let them go on with their games. Now this post is not trying to offend anyone,

3 Replies 4,436 Views

Same problem here, and that work around is not really useful to me (sorry) as Idont even have 100 chips, same old problem it crashes when I try to save, does anyone at stardock is actually doing something about this cause i ve been seeing posts of this since TA is out, and I ve tried everything to work it out, mods on and mods off, low graphics, high graphics, vanilla version 2.03, moded version HRGmod 2.0, No ship changes, all ship changes, Im getting frustrated, I didnt had this problems a

18 Replies 13,342 Views

Yes could you upload Beta 4 into the library, I cant seem to find it anywhere and I mean Anywhere. So please could you?

14 Replies 44,011 Views

back off a little bit first off: -Excellent AAR hope it gets finished. - Are you going to upload the scenario. - How did you manage to make the minors colonize, with the edito? or you managed to make the minors less minor? Thank you in advanced

14 Replies 38,450 Views

I was recently playing Gal Civ 2 with the Altarians and I noticed that the tecnology Shrine of Tandis (Good Ethical alignment) actually has the Elemental backstory of the struggle between the human Kingdom and the Fallen Empire, I figured that was kinda funny, so that means Stardock has been working on Elemental since Twilight came out???

1 Replies 4,269 Views

Just one question is this a thread on Elemental or on all Stardock games, cause frigates ans missile defenses kinda dont seem to adjust to elemental[e digicons]:S[/e]

39 Replies 184,660 Views

This might be a stupid question but as I recall in the scenario editor there is an option that allows the minors to both colonize and conquer, my question is wouldnt it be possible to use a scenario map (like the Neutral Territory one in the mods database) with this options on then compare them to the race or the debug on a usual game and see if anything changed? (Icant do it since I dont understand the map editor and I wouldnt look what to look for in the debug and the race config).

52 Replies 120,650 Views

I personally dont like it when land units are unable to do any at all damage to flying units, for example in Empire Earth I had a squadron of riflemen that would be anhilated by a choper, I mean couldnt they just fire at the chopper, they have gund no? so I would like for flying units to have a great bonus over land and no range units, but not for them to be unvincible for the fact that they are flying and the other unit doesnt have the brain power to just trhow them the sword to the fa

27 Replies 25,736 Views

Itys realley a shame that Stardock cant get murder of crows up on Impulse onsidering they have the other 2 hope some day they can make it happen.

29 Replies 97,520 Views

Theyre two different and excelent games on their own. Sword focuses more on the tactics of a fleet than the managing of an empire, and its very limited diplomacy options show that, gal civ2 is about strategies and the management of an empire, leaving behind (or more like reducing) the military aspect.

29 Replies 97,520 Views

Yeah it will be nice to have a battle like the one in Hellmshole in LOTR 2 where youre against the mountains with your fortress infront of a mountain range and an army at your footssteps.

6 Replies 6,201 Views

To anyone to see this post a similar one is here: https://forums.elementalgame.com/337109 By the way I like the idea of terrain bonuses think it will be added it will be nice to have a battle like the one in Hellmshole in LOTR 2

9 Replies 10,445 Views