How do culture and planet allegiance work in large, multi-star maps? Do you just have to live with low planet allegiance due to planets in other star systems being far away from your homeworld?
astraelraen
Doesn't fixed teams affect diplomacy as well though? I'd rather not lose diplomacy options at the expense of fixed starting locations. Thanks for the hint btw :)
Locking teams would not allow me to be player0. It still assigns the locations at random maybe? The first load of my 6 player map with everyone on a different team and 5 AI put me at player5. The 2nd load with the same teams/settings as the first put me as player1 or player2, I'm not sure which one as they are both symmetrical.
Is there any other way to determine which player spawns as which player #? I assumed it would be determined by the location you put yourself/others/CPU in the player list on the map. IE, the person at the top of the player list would be "player0", the 2nd person would be "player1," etc. Does SINS assign starting locations randomly?
I can't see any of my custom maps if I put them in the regular SINS/galaxy folder with 1.04 Are the maps created with the 1.03 galaxy forge compatible with SINS 1.04?
Does anyone know the answer to this question for sure?