Weird... We did 1 allied team of 2 human players (TEC and Vasari) VS 6 CPU players (no teams, 3 on hard and 3 on normal difficulty). We also had pirates (4 pirate planets on this custom map). Oh yeah, we were playing a custom map. I'm still convinced it's LAN vs Direct Connect IP
dcinzona
Ok, so I played an 8 hour game (thats right, 8 hours) - I'm actually on vacation all this week :) - using the sync.exe file and we NEVER got a desync. We were playing on my LAN so that may have been the issue, we also saved the game 3/4 of the way through and transferred it to another computer and ran it again (still using the sync.exe file) and still no desync. I'm wondering if the desync occurs on latent connections because it happened every time we played over direct IP acc
I wonder if you can send all your auto saves to see where the desync happens... Mussels: I'm wondering if the Desyncs occur because of a numerical calculation error, and that error then cascades to become a huge desync (thast people notice). If thats the case, then the desync could occure extremely soon, you just wouldn't notice until 4 hours in. Know what I mean? Butterfly effect style... By the time we no
Just a quick note, I'm pretty sure that whatever is causing the desyncs is the same problem for both entrenchment and diplomacy, if you could take an hour out of your day (like I will be doing tomorrow) to play entrenchment and get a desync log, that would be spectacular. The more info the better. If you don't want to do that, then don't complain about it. I mean, seriously. If you aren't going to do anything to try to resolve the issue, you can't comp
[quote who="Mussels" reply="9" id="2537609"] Quoting Deceiver_0, reply 8 That's for Entrenchment, we're playing Diplomacy It's likely the bug causing desyncs is the same for both games. Or at least if its in entrenchment, a similar one is in diplomacy. but all that thread offered, was a replacement .exe file - for entrenchment. Yes we could have used it and helped locate the problem if we dropped back to entrenchment - but it wasnt
and SwerydAss beat me to it. For the record, I whole-heartedly agree with SwerydAss.
I agree with Mussels. This needs to be sorted out as soon as you guys can. It really is incredibly frustrating playing a game for 4 hours and realizing that you and your teamate aren't playing the same game...at all. It makes us lose trust in the developers and game itself, making it less likely we'll buy any expansions in the future. (Which REALLY sucks because we LOVED this game). I'm talking weekend marathons here. C'est la vie.