yoadjla

yoadjla

Joined Member # 3117237
6 Posts 20 Replies 433 Reputation

New versions great nice job. I haven't gotten a single mini dump playing as the empire versus alliance for 1 hour. Just two minor complaints and one questions though. The first I think the fighters are a bit too tiny to appreciate I was excited to see the fighters up close but they're too small to see. The second also involves size but is also very minor the trade ships size is not altered so a tec trade ship is the size of a star destroyer. What are the empires

1,730 Replies 4,144,628 Views

So I just updated my game to 1.15 via impulse, and was about to start a game with the star wars mod but there are no maps. They all disapeared when I activated the mod. All the scenario maps are empty and I can't create a map. What up wit dat?

4 Replies 5,285 Views

A few questions *im not sure if any have been asked if they have srry* 1. What fighters will the republic use the jedi starfighters or a clone fighter? 2. Will making the planets and grav wells larger make the game laggier? *big issue for me I've got a 4 year old comp* 3. Do you already have models for the structures or are they in development? 4. What player portraits *if any* are you planning to use? I can think of a few for each faction.

1,730 Replies 4,144,628 Views

You could make frigate factories just an "assimilat" ability ships would have. Say you have a ship down to a fifth of it's health then you click assimilate the ship joins you. But it must remain the same except for weapons and hull and add a borg texture then if you send it to a cube, planet, or base you have it becomes a full fledged borg ship.

96 Replies 280,711 Views

Is this gonna be a seperate mod to SoA 2? If it is how about you make the fed, romulan, klingon, and dominion factions MEGA spammable. I mean MEGA spammable so that way if they really wanted to they could defeate a tactical cube. Or get completely wasted in a cool battle. Whatever comes first.

96 Replies 280,711 Views