Loyalist Titan should broadside
BowAndHammer
Will do
101 Son this is what you call getting to the root of the problem. I state the problem and you tell me what you want to see to get to the root of the issue. Like what files, do I need to capture a image, I need feed back from you on what should I send you?
And the Beams on the KOL started at beginning of the game and now they don't. remember I don't play the test version at all.
That I know.
AMD Ryzen 7 2700 Eight-Core Processor 32 GB RAM Radeon RX Vega 56 Series Harddrive 1 1TB Harddrive 2 1TB Harddrive 3 2.5 GB </p
Beams on KOL work fine but why does Beams on Star-base and Titan does not is that a BUG?
Besides its tons of "differ types" of Guns I should be able to see what ships are effected by its abilities.
2x2 fight; Battle Seen 2 AI and me, enemy has its entire fleet where I had half and my Titan and my AI had about half its fleet so in this 3-way half fleets and a Titan engaging a full fleet the Performance Tanked badly could not manage anything but in the big picture since most system build are multi-core CPU's can you off load some game play off the GPU to CPU with my 8 core 16 thread Ryzen I mean my CPU where all but sleep.
A Titan coming on station should have it's own sound of engagement its not just another ship.
Look at t he old game fleet formation your able to create fleets and change the formation so that you can mange ship types in every battle right now their is nothing and your ships run off in different directions. In this game with moving planets its even more important to see the number of ships and types in a fleet.
What about Fleet Formations?
Same here on my Desktop I run a AMD fx-8150 no problems there but on my LAPTOP with 8GB RAM and i7 I am having the same issue CPU was at 98% for long periods of time now its happening.
OK I am assuming you are talking about Galaxy Forge 3 the current download I used it to build this map and in the game after adding the map if I go to the directory the game will crash as " el_phantasma " stated.
While trying to add custom maps games crashes.
Dis-regard I see the reason why now.
I have been playing about a week have had a number of large battles but i noticed the size of my fleet is getting smaller i queued up are 108 scout ships. [e digicons]:omg:[/e] In the last number of large battles I lost all my smaller ships all scouts that I add to a fleet to find mines but 108 queue how can i get by this?
Can you please increase the number of capital ships for LARGE FLEET to minimal of 6 to 18 for very large maps
In the first beta 2 Capital ships are taken away for the Titan and a new capital ship class was added. Can we please, please, please increase the number of capital ships by a additional 6 [e digicons]:inlove:[/e] [e digicons]:inlove:[/e] For each player.
Tell me what do your template do? exactly i may want to use it.
Nope I trying to start simple I increased the number of starts to 9 and planets to 1100 but i am getting little problems.
I tried your suggestion for using the default template for correcting the problem its set already to the default any others ideas? TXT versionNumber 3 isBrowsable TRUE browsePictureName "\Textures\ScenarioPicture-SystemsOfWar" browseName "" browseDescription "This is all out WAR manage your fleet well good for FFA" isFirstCapitalShipIsFlagship TRUE randomizeStartingPositions TRUE planetArtifactDensity 0.150000 planetBonusDens
Thank you for part 1 [e digicons]:D[/e] but part 2 I mean their is a maximum number of capital and smaller ships I am looking to increase the build number is that possible? [e digicons]:annoyed:[/e]
Ok, Sorry about that 1. I mean the default template is not working were you have a small group of ships at a new planet you discover they are not their so I am thinging I must have turned that option off some how and I want to turn it back on. [e digicons]:annoyed:[/e] 2. Is their a way to increase the total number of ships and capital ships your can build? [e digicons]:annoyed:[/e]
1. how can i increase the number of all ships for in the build queue and 2. I build a new map and their are no ships at the new discovered planets how can I put them back?