Techubus

Techubus

Joined Member # 3071590
1 Posts 143 Replies 162 Reputation

If it makes you feel any better, you were playing against someone who is probably one of the top 5 players so far. He definitely does not cheat.

25 Replies 12,758 Views

Funny stuff. I do want to point out though that playing a 1 vs X where some of the X are human and some AI can actually be to the advantage of the solo player, depending on the game mode. The AI is so incredibly stupid they are a easy money/xp. In addition being solo means all xp goes to one player. Put those together and the solo player can amass better items and a serious level advantage. Then add in some newbies on the other side who don't get the mechanics an

25 Replies 12,758 Views

[quote who="Flurus" reply="5" id="2126044"]That not a bug on pantheon, that a challenge. The dev talked about those kind of math before. I had a 1 vs 4 once.[/quote] Are you sure about that? I always assumed this was a bug as it happens at random with seemingly no rhyme or reason. Not to mention I've had games where it was 3v1 where 2 of the 3 were real people against 1 ai.

21 Replies 4,991 Views

[quote who="Raspyn" reply="3" id="2125563"]Alt-Tab does not crash 3F for me, but opening up the chat panel (shift + tab) does.[/quote] Ditto. I just hit shift+tab and dg froze up for a moment, then CTD with no error message. edit: Oh, I see it's already been fixed. Download: http://sd.stardock.com/ImpulseOverlay.zip and replace the file in the /bin directory of DG install.

8 Replies 4,102 Views

I don't know about fog and such, but the reason for the flat terrain is due to technical limitations in the game engine. It seemed strange considering the terrain in SupCom, but if I remember correctly it had something to do with how DG maps are made, that a lot of the map is modeled and such. I remember Scathis explaining it but that was a long time ago and I can't find the thread.

8 Replies 1,355 Views

[quote who="DalzK" reply="24" id="2123581"] EDIT - IMPORTANT NOTE - DO NOT SEARCH HUGE HAMMER IN GOOGLE IMAGE SEARCH WITH SAFE SEARCH OFF[/quote] Oh man. That had me rolling [e digicons]:rofl:[/e] Ahem, damn you Dalzk and your extra [] in your name, messing up my quote tags! [e digicons]:annoyed:[/e]

44 Replies 67,670 Views

I'm not certain, I thought I saw UB spit stacking, but I wont make that claim without specifically testing it. Certain things should absolutely not stack. TB and his shatter, slows from the same skill/item, etc. Things like spit however I feel should be allowed to stack, since it is only a DoT.

4 Replies 1,801 Views

I'm playing on a machine I built in '06 and have the settings mostly at medium, with shadows off. It runs pretty well. Only really see lag issues when playing online which likely points to network bottlenecks not proccessing power. C2D E6400, one of the earlier dual core chips Gforce 7950gt 2gigs of ram at 800mhz bus I built this rig when I heard about Supreme Commander launching in Feb 07 and knew my previous rig would

7 Replies 4,363 Views

[quote who="TheBigOne" reply="10" id="2120265"]well at least you don't have to do doping as you have to do in real sports on the top level Also if you say you enjoy competition and tournaments that is e-sports already. It doesn't need to be "professional" (outside of korea you can't really use that word), in fact 99% of people see e-sport not as serious thing but as fun hobby. The biggest starcraft clan league (BWCL) doesn't even have prizes at all yet there are thousands of people pl

37 Replies 23,209 Views

I am no fan of e-sports. I always found the idea laughable that playing video games could be construed as a sport. When things get to that level, players take the game way to seriously and all interest in having any fun goes out the window. Not that I'm against competition, I enjoy that a lot, but e-sports turn games into serious business when they really aren't. Having said that, I think this idea as a marketting stunt could really benefit DG by drawing mo

37 Replies 23,209 Views

On "Crafting a large variety of different, not better items" making things more interesting, I couldn't agree more. It's how these items are made available that concerns me. I don't want to see "equal but different" items placed on a hard to reach pedestal. I think it should all be equally accessable, and with the current favor point system they are. I do think some kind of rewards should exist for high level players to set themselves apart, but again I think that shou

40 Replies 6,676 Views

[quote who="Frogboy" reply="15" id="2118085"]You're correct, tech. GPGNet had a lot of great features but it also required GPG, the developer, to maintain a pretty significant infrastructure that was only used in their own games. Impulse is being expanded to support everything that has been discussed in this thread (and more, Voice over IP, notifications from clan members, friends, etc.) all as an overlay. It's too timely and expensive for developers to

18 Replies 3,618 Views

It's hit and miss. A couple days ago I was getting game after game with real people in it, then nobody. They are still tweaking it. I'm sure on release the odds of getting a real opponent(s) will increase considerably.

7 Replies 3,985 Views

I don't think victory against AI's should have any affect on your ELO rating. They are like training wheels at best.

7 Replies 5,206 Views

That is the limitation of IRC. You're not going to get integrated features like hot linking to game lobbies or replays with IRC. They are building all those features into Impulse. So far they've got a friends list, chat and the ability to see and join games. I'm sure we'll see that expanded as well. I like the convenience of the IRC approach for easy access to the chat room. I will agree with you though that it's going to severely limit GPG/Stardocks abil

18 Replies 3,618 Views

Random, if the Favor items stay at their current cost, even the most casual player will have the ones he likes unlocked within a day or two. The casual player doesn't need every favor item unlocked to enjoy the game. He'll pick the ones that appeal to him and go. But if you put items out there that he can't even get to, THAT is what chases him away. Kestrel, I don't think it works using a couple FPS' to make the point about unlockable items. In CoD a burst shot

40 Replies 6,676 Views

Observer mode was available early on in the beta but they removed it. It was a feature from Supreme Commander so it should already be fully supported. Replays are another thing SupCom supported, you could search them through GPGnet. It was a great way to study how the pros played. I hope they bring back both features.

10 Replies 2,115 Views