bendermass

bendermass

Joined Member # 3070982
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How about: Objects within a gravity well orbit their planet in a realistic manner rather than being stationary? Gas giants with multiple moons? Units auto-joining a fleet take on the orders given to the existing fleet? (TOO many times have I sent a fleet to a planet only to have a bunch of units jump ahead of the rest cos they auto-joined the fleet but do not have group jumping switched on like the rest. Formation and engagement range orders should also be taken on by

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Having a Physics BSC I was very pleased at how scientifically sound the game is, as well as being thoroughly enjoyable and pleasing to the eye. One scientific inaccuracy I did notice which I think would be easy to fix is to have all structures and ships within a gravity well orbit their planet in a realistic sense.

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