I can't believe no one can see that this is probably a bug. There is nothing unusual about having 2 or 3 thousand mana if you are playing on a rather large map. If you are a mage sovereign and a mage class and have the right picks, it is easy to do 400 - 500 damage. Late in the game I have done over 1000 damage. That isn't the point. I am quite sure that they meant to subtract the damage from your mana pool (OK, minus the bonuses a mage gets). It is so rare their beta testers (when wa
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This is a spectacular game, and games this good can not have issues this silly. I get that the neutral monsters are at the core of the idea of the game. That they should treat the human player different than the AI player is not acceptable in a game of this calibre. I have read some good idea, but more to the point, consider this. On the easiest setting neutral monsters should never or almost never bother the human player. I don't play on those settings, so perhaps
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