Protoplazm

Protoplazm

Joined Member # 3041350
17 Posts 484 Replies 21,372 Reputation

[quote who="Howdidudothat" reply="8" id="3250543"]Can you put somewhere that if the title of the game says Skilled, then you shouldn't join unless you do 2v1 hard AI.[/quote]Done, - also occurred to me this is not rocket science - most will pick this stuff up quickly enough if they have the chops, but no amount of spelling it out will make a difference unless they want it. Hopefully this can grease the wheels for them.

43 Replies 119,601 Views

Wail is a welcomed element in large team games. Fear of Wail alone can lock down one side of a map or flank position. It favorably changes the dynamic of a game to tactically overcome many disadvantages inherent in a large encounter. And, when playing VR vs VR facing you, it's an especially dicey proposition to see who has better potential population/planet composition in between. It's a crap shoot sometimes, but a lot of fun to lay in wait with that mega bomb

29 Replies 20,680 Views

[quote who="ViaRed" reply="3" id="3203636"]I've never seen true "pros" stacking a team, most of them cry out since it's dead boring to beat a dead donkey with a stick. There are however "pro" players about now who do not kick noobs from the game. They believe that teaching the young ones will help the game. They believe right.. [/quote] Advertising:

34 Replies 41,752 Views

Let's pretend for a moment that you are relatively new to the SINS Multiplayer scene, and you discover through your many hours of spectacular game induced auto-stimulation, that you enjoy it enough to commit to establishing a presence amongst what turns out to be a rather 'core group' of veteran players. Further to this; lets say you are sharp enough to pick up on the adopted conventions of certain accepted standards in things like choosing teams, showing proper restraint

43 Replies 119,601 Views

[quote who="Greg30007" reply="12" id="3209941"]Mentor role was assumed by many of us that call ourself skilled. Problem wasn't with us problem was with players that we tried to teach. They didn't want to be taught, or they had just in spite I wont do what you say attitude, some became downright hostile, some were screaming feed me and didn't listen to advices and few that did listen to advice either stick long enough to became skilled[/quote]whs

59 Replies 128,939 Views

[quote who="Sinperium" reply="2" id="3199666"]You really, really deserve this... [/quote]I just thought I was pretty tough, after seeing that, I know now that I am a slithering invertebrate. I don't know that I can or will recover...I am mentally scarred for life.

819 Replies 2,603,132 Views

[quote who="Protoplazm" reply="24" id="3226700"]WORK AROUND! Go to Options, Video, enable window mode. When prompted to keep, select cancel. When you play game, cursor will stay in game monitor![/quote]Doh, I posted in the wrong thread - meant to post about the dreaded runaway cursor w/dual monitors : https://forums.sinsofasolarempire.com/425284

50 Replies 55,409 Views

[quote who="dvvdsfasfa" reply="18" id="3228532"]if that's the replay of the game, notice how rabidturnip has panic attack which, in turn, causes quar to have panic attack via domino effect.[/quote]rabidturnip is constantly in a state of panic due to perpetual lack of forethought or planning leading to reactive as opposed to proactive efforts. Quar is usually pretty good about mitigating or preventing melt-downs altogether.

22 Replies 18,948 Views

Oh, Ye of little faith... No thing exists beyond what the great and powerful Quar can do - Quar is here and is the greatest amongst us all! Even now, his minions pervade the sinews of these threads as is his to command. Speak not ill of that which is unspeakable - of what Quar the omniscient can or can not do. Only the being known as Quar breaths reality into existence.

22 Replies 18,948 Views

[quote who="Lurkios" reply="13" id="3224096"]Have a relatively easy workaround (and hopefully some information that can be used to fix this problem). If you open your video options while a game and tell it to used windowed mode, then apply - the game will go windowed and ask if you want to keep the change. Click cancel (reject the change), and when the game fullscreens again the mouse behaves as it should.[/quote]Reeeeally? Let me check this out and get back

14 Replies 10,459 Views

[quote who="jinchoung" reply="63" id="3223561"] and i don't believe i actually am taking this personally or emotionally. though when people criticize me for not "thinking things through" (i defy you to find fault with the logic of what i have said thus far) i think - in terms of emotionality - people in glass houses shouldn't throw stones. --- i have no dog in the fight except to be twitter following someone who has a kotaku article written about him a

83 Replies 270,172 Views

I have three monitors, so when I play, I have to disable all but the center one in order to mitigate excessive carpal tunnel fallout. This defeats the purpose of having multiple monitors obviously, but sometimes I just leave them on and end up with a lot of in game runaway mouse issues - and that's a problem during long games. Sure wish it could get fixed

14 Replies 10,459 Views

Kbroke - or "KB" The most insidious of all the quasi-trolls, his seeming effortless command of extremely innocuous Trollisms, borders on unsurpassed brilliance. In fact, he can by all appearances project a firm grasp of creative luster, while simultaneously demonstrating his utter lack of even the simplest signs of coherence in his chat or threads. He is especially prone to proclamations of his supreme comic flair that are thinly veiled as self deprecating wit, in an attem

573 Replies 1,402,594 Views

Added new UI option: Empire Tree - Show Ships in Phase Space, which toggles whether ships phase jumping to other gravity wells are displayed in nods in the Empire Tree. (Helps prevent the Empire Tree from 'jumping' around.) My gratitude is only exceeded by my amazement!

175 Replies 548,518 Views

Dear Devs, Please make multi-monitor use possible. One monitor can be the entire map. One can be dedicated to individual grav wells. Oh, and the empire tree could be overlay selectable on either a vertical or horizontal axis.

29 Replies 37,043 Views