Dr.Gonzo

Dr.Gonzo

Joined Member # 3031276
20 Posts 223 Replies 24,216 Reputation

[quote]Fleets are made to be managed, not carelessly thrown away. If you make the upkeep system be per-ship or equivalent, a big enough empire can just afford to spam ships ad nauseum since money and resources never run out, and when they drop to low upkeep they'll be raking in huge amounts of money.[/quote] Large enough empire can do that anyways. DrGonzo

13 Replies 4,762 Views

[quote]the galaxy forrge programs can be in ANY folder. on my win764bit i have my galaxyforge in a folder on the desktop, but the maps SHOULD go in the local settings galaxyforge folder[/quote] What is the advantage of this [method] over %programfiles%/stardock games/sins/galaxy and modifying the galaxy.manifest in the entrenchment directory? Does the Galaxy Forge folder automagically distribute maps? In practice I've found the Local Settings/Application data folder to be a lot less r

5 Replies 4,371 Views

[quote] The point is adding more survivavibility to the player if he takes a severe hit, because he gets to pay less upkeep, thus having more money to rebuild.[/quote] I would agree with this, however I've been told many times this isn't going to happen. Too many planet rapists, who didn't want a challenge left beta-feedback. Once a major fleet is broken, game over. DrGonzo

13 Replies 4,762 Views

[quote]Others have stuff like SecuROM (which is the nasty stuff that EA uses and what most people think of as DRM)[/quote] Explain to me how this is better. I've never had a problem with SecuROM in my life. I have had problems with your "non-invasive" DRM, in my life. [quote]while you may not have meant to make a trolling thread, that's what you've started.[/quote] A candid discussion of facts != a trolling thread. I will admit the initial post was somewhat inflammato

35 Replies 97,642 Views

[quote] No one is forcing to get free updates for your games.[/quote] Updates are not free-- you paid up front. [quote]I take pride in stating the obvious to those less fortunate then me.[/quote] You have no idea how incredibly humerous this statement is. ... scratch that. You simply have no idea. [quote]The told us about it and you just didnt do your research[/quote] Who the hell is "us"...? Where and when did they tell you this? I can find a lo

35 Replies 97,642 Views

[quote]Let's not turn this thread into a religion one[/quote] Not a Windows zealot- used Linux to serve for years... probelms arrive when you want to deviate at all from a cut-and-paste vanilla setup... Yes there are online read-mes for how to do anything with Linux. Problem is, there's 230785275987230987349872 [slight exaggeration] different ways to do it, they change with every x.0.1 release and everyone, it seems, wants to do it differently-- Used it for years, got sick

12 Replies 23,178 Views

[quote]The average human can see car sized objects coming from kilometers away given good eyesight and good conditions yet in the majority of RTS games out there I barely feel as if my units can see more than 20 meters away[/quote] A lot of RTS games don't have a fielded area more than a mile[.6km] across or two-- Many things have to be scaled appropriately to prevent the player from shooting across the map at all times, which would result in negative fun for all players. Take Men

19 Replies 39,549 Views

Does the order in which mods are applied have a bearing on the game? The first one added have priority or the last one? Or anything like that, if say, they have the same files modded. Sorry if this is a dupe post... Im fairly new to the whole mod deal. Dr.Gonzo

1 Replies 6,160 Views

When I've created games I noticed it changes my chat channel to from Lobby 1... I suppose if you crashed, logged back into ICO, and changed your channel back to you might be able to speak to the people still playing.. Never tried. DrGonzo

13 Replies 8,238 Views

[quote]gonzo were you using a mod from 1.02?[/quote] Neg, as far as I know it was a vanilla [entrenchment] install-- never went out of my way to add anything extra but my own galaxies and the relevant .tga files-- since the manifest files are overwritten during the patch, I can't figure that mattered. What tool is required to convert bin->ascii? I can't really read the contents of the file to check for relevant line edits-- but Im pretty sure I never made any, as all this is

6 Replies 4,137 Views

[quote] you think of that when enemy vasari player starts building mobile star base on every planet.....[/quote] Just means Vasari player is going to have a high "Starbases Lost" count. Dr.Gonzo

8 Replies 7,272 Views

I have WinXP x64 and have been noticing an increased rate in minidumps since the Entrenchment update... so a partial yes. I can play the game though-- but it's crashed 3 of the last 3 somewhere around 90 minutes in, it also dumped on the end of game stats once-- and on a Marza Barrage once. DrGonzo

6 Replies 4,137 Views