[quote who="Frogboy" reply="23" id="2806623"]... yet states they had an over 100% growth in active users in the past year which, strictly speaking, is impossible (20 million to 30 million is far less than a 100% growth).[/quote] Their press release makes a distinction between number of accounts (30 million), new user growth (178%), number of concurrent players (3 million) and and number of daily players (6 million). They may very well have had over 100% growth in "acti
Aesir Rising
Thanks for the link. I especially enjoyed the part where people started reinstalling their browsers, or started using browsers other than Firefox. Or, god help the one that recommended Opera because it he thought the issue was browser based.
And...finally, I see Firefox with default protection options will flag attempts to link directly to certain parts of stardock sites as "A reported attack site". The URL I tried was "https://forums.stardock.com/398799" Reported Attack Page! This web page at forums.joeuser.com has been reported as an attack page and has been blocked based on your security preferences.
Doing a quick investigation, it looks like you're getting flagged thanks to user subdomains on wincustomize, joeuser and (surprisingly...) sdcentral.net, amongst others. I'll leave you to dig into this further, but as an example, here are two separate warnings that list some (not all...) problematic subdomains: Safe Browsing Diagnostic page for AS26554 (US) What happened when Google visited sites hosted on this networ
Searched google for "does nexus the jupiter incident have a first person cockpit view" and coincidentally the first hits were from joeuser.com and other stardock domains. Much to my surprise and your dismay, clicking those links netted a page that said: http://www.google.com/interstitial?url=https://forums.joeuser.com/334930 Warning - visiting
KB: 1C has a post I'll look for responding to a similar question on their forum (I'll look to link it later) but the key point I took away was that 1 "activation" is not the same thing as "1 installation" (similarly for deactivations - a deactivation isn't necessarily an uninstall). If you install on multiple computers, those would likely count as activations. StarForce and similar DRM schemes try to tie an install to a computer and/or a user. They aren't just counting the n
Would it load while Impulse was checking for updates at nearly 4am while I was sleeping?
[quote who="Dewie" reply="25" id="2790051"] Activation context generation failed for "C:\Program Files (x86)\Stardock\ObjectDockPlus2\Dock64.exe". Dependent Assembly Microsoft.VC90.DebugCRT,processorArchitecture="amd64",publicKeyToken="1fc8b3b9a1e18e3b",type="win32",version="9.0.21022.8" could not be found. Please use sxstrace.exe for detailed diagnosis. This is normal. As far as I know, it's just complaining about C runtime debugging missing, which just provides some ex
Event Viewer has this: Activation context generation failed for "C:\Program Files (x86)\Stardock\ObjectDockPlus2\Dock64.exe". Dependent Assembly Microsoft.VC90.DebugCRT,processorArchitecture="amd64",publicKeyToken="1fc8b3b9a1e18e3b",type="win32",version="9.0.21022.8" could not be found. Please use sxstrace.exe for detailed diagnosis. I'm on 7x64. ObjectDock 2 Plus ve
While troubleshooting an entirely unrelated issue, I ran across similar in my event viewer log: Activation context generation failed for "C:\Program Files (x86)\Stardock\ObjectDockPlus2\Dock64.exe". Dependent Assembly Microsoft.VC90.DebugCRT,processorArchitecture="amd64",publicKeyToken="1fc8b3b9a1e18e3b",type="win32",version="9.0.21022.8" could not be found. Please use sxstrace.exe for detailed diagnosis. <span style="font-size: xx-sma
The killer app is Fences. Surprised it wasn't mentioned.
I'd like to see a custom spell that had different possible outcomes based some conditional test. For tutorial purposes, I'd like to see a simplistic example, where the test condition is a random number generated when the player casts the spell. So, lets have this spell roll a number (transparent to the player) between 1 and 100. On a roll result of 1 - 33, the spell produces a fireball. On a roll of 34-66, the spell produces a lightning bolt. On a roll
[quote quoting="post"]For today, I’m going through the a lot of the values (weapons, defenses, city improvements) and relooking at their balance. I’m finding it way too easy to just “rush” nearby enemies because the values grow so much, so fast.[/quote] In RPGs, a similar exercise is when you go through and try to smooth out the leveling curve. In this RTS, I think it is more difficult because your 'level up ding' is from completing research and obtaining
Lost track of the topic, and see folks having issues uploading new avatars. When this happened to me a long time ago (a year or so) it was a browser+java issue, where I need a combination of an updated IE and older java plugin in order to upload. Firefox didn't work for me (at the time) because as my primary browser, it had the (at the time) updated java plugin. IE worked for me simply because the version of the JRE plugin it was using was out of date. So... it's not
@Stardock peoples: Thanks for the efforts in resolving the launch day issues. @Cryptomancer: This particular industry doesn't need any more people to make excuses for its failures, provide rationalizations for not improving, or aid complacency when dealing with issues.
[quote who="abr4" comment="196"] [quote who="Wizard1200" comment="180"]As others have already mentioned the special abilities of units (Fire Giant, Stone Giant) can not be activated.[/quote] Is this fixed already? Because I don't have that problem. [/quote] Without an updated change log, I can only assume - so I will do so. Since the second v1.05 patch (v1.05.016) was to fix a similar issue for archer
Start | All Programs | Stardock Games | Elemental - War of Magic | Manual (PDF) That shortcut, on my system, redirects to: C:\Program Files (x86)\Stardock Games\Elemental\ElementalManual_EN.pdf
[quote quoting="post"] By contrast, things you mod should go into the documents\my games\elemental\units directory in general (eventually we’ll just put a general mods directory)[/quote] Would love to see ..\My Games\Elemental\Mods\ or similar created, before things get too messy. Having a custom version of CoreDifficultyLevels.xml in ..\Units offends my OCDness. On a mildly related note, if one wanted to distribute a set of difficulty settings - or a g
Try this for a custom AI set addition. Create a "Mods" folder in your game install directory. Example for Win7x64: C:\Program Files (x86)\Stardock Games\Elemental\ Mods In that folder, create a text file and name it something useful, such as: CustomDifficultyLevels.xml The intent of that file is to store any/all customized AI difficulty settings. Copy+
Up until just now, I thought the book exclusive was a mod or addon type content that you'd use within Elemental. What you just wrote makes it sound like a stand-alone product that either doesn't require the game to be installed, or (if it does require the game installed) runs entirely separate from main game.
See the edited post. The forum code block didn't do what I was expecting. P.S., to roll-your-own difficulty setting appears to be simply a matter of creating a new XML block (or even editing an existing one) and putting in your own values as desired. The "Normal" setting has no fog-of-war cheat (the AI can't see the entire map all the time, just like you), no hit point bonuses for the sovereign, and no economic bonuses. <
There is a file, CoreDifficultyLevels.xml that defines some differences. I can't say (yet) if Difficulty-related changes exist in other files (they can, and probably do). On my system, the file exists in: C:\Program Files (x86)\Stardock Games\Elemental\data\English The contents of the file, while not plain language, can be used to get an understanding of what changes. An excerpt (for the Novice and Ridiculous d
[quote who="killer105" reply="16" id="2721797"]What is the downside?[/quote] The consumer doesn't get to base vendor choice on the merits of the vendor. If you don't give Best Buy or Wal-mart your business, you can't have the content (or in this case, you can't have the content for 3 months). It's a deal that benefits the vendor and the developer. What is the upside? I understand the benefit to the developer (and retailer), but it isn't something I en
[quote]the product has no effective manual or documentation[/quote] Possibly helpful video tutorial series: http://frogboy.impulsedriven.net/article/391280/Elemental_VIDEO_TUTORIAL There are some other resources I've found over the preceding months, but these are new and essentially up-to-date and easy to watch/listen to to get an overview and serve as a starting point.  
Congratulations, Stardock people! This entire pre-release testing and feedback process, including the development updates, the community interaction and requests for opinions and ideas, has been interesting and fun. I hope this type of process continues with your future projects, and I hope you got positive results from your experiment. I bet you got at least some insights that weren't previously expected or predicted when you decided to go the route of increased transparen