I don't know the answer to most of your questions but I've played the beta and the Iconian ships look the same as in Dark Avatar. The organic technology that the Iconians have is in the form of an hp boosting ship component that is better than everyone else's and a tech that gives +100 repair to simulate self-healing hulls.
Tral
Im pretty sure they fixed the planets thing early on in 1.8. There was one version with a crash when one loaded a saved game. Another version fixed that but always crashed on the select opponent window. The latest version is playable but has a weird ship movement bug. They are working on a 1.8f to fix that. There should be changelogs in the Journals section.
I got this too. Here is my debug Debug Message: Version v1.80d Dark Avatar last updated on: Tue Nov 6 10:46:54 2007 Debug Message: Checking DX Version. Debug Message: *********DXDiag info follows.********* System Info Time: 11/7/2007, 16:32:57 DirectX Version: DirectX 9.0c (4.09.0000.0904) Machine Name: 2PPP011 Operating System: Windows XP Home Edition (5.1, Build 2600) Service Pack 2 (2600.xpsp_sp2_gdr.070227-2254) Languages: English (Regional Settin
Every time I try to go to the select opponents screen when starting a game it crashes to desktop. Here is my debug Debug Message: Version v1.80d Dark Avatar last updated on: Tue Nov 6 10:46:54 2007 Debug Message: Checking DX Version. Debug Message: *********DXDiag info follows.********* System Info Time: 11/7/2007, 16:32:57 DirectX Version: DirectX 9.0c (4.09.0000.0904) Machine Name: 2PPP011 Operating System: Windows XP Home Edition (5.1, Build 2600) Serv
After action report. Basically its a turn log or story based on one's game.
My game crashed at the trade screen. I was terrans trading with arceans. I got a error message though. Here is my debug. Debug Message: Version v1.80c Twilight of the Arnor beta 1 last updated on: Tue Oct 30 12:39:53 2007 Debug Message: Checking DX Version. Debug Message: *********DXDiag info follows.********* System Info Time: 10/31/2007, 17:22:06 DirectX Version: DirectX 9.0c (4.09.0000.0904) Machine Name: 2PPP011 Operating System: Windows XP Home Ed
Paul ruler of the Bunyan people
Labor day is the first monday of September.
Life support techs and modules increase ship range.
If you want to keep the look of one of the default ships but want it to be worth anything just upgrade the design in the shipyard. It will leave jewelry but remove all functional components. That way you can have a good ship without much work.
Your population automatically defend. When you load a transport it is like loading a colony ship. Your soldiers get better as you reaserch different soldiering techs like space marines.
I for one would love to see more expansion packs. The UP thing sounds great.
Did the french ever try to run agross Germany and build a settlement in Russia at any point in history? no of course not, because it would have been 'idiotic'. That happens all the time on civ 3 world maps.
I had a problem like this as well. The turn button disappeared and never came back. DA 1.6a
Halo has a very deep back story. I for one would like to see some ships like the Pillar of Autumn or Truth and Reconciliation. Sadly I have no idea how to do something like that.
My specs are: 1 Gb ram 1.7 Ghz pentium 4 1 Gb virtual memory geforce fx 5500 graphics card
I am having the same problem. Whenever i go anywhere near ships my framerate drops to about 3.
That stuff has never downloaded for me but its been around since before the beta. It doesnt seem to have messed anything up.
Any fans of the Halo book series might want to take a look at this. WWW Link
Are these metaverse compatable?
When naming ship classes I usually use a name that is more of a category like "City" and then name the individual ships after cities. I never name tiny or small ships (I hardly even build them) but I consider medium hulls: Destroyers, large hulls: cruisers, and huge hulls, Battleships. Some of my favorite ship names come from Halo. Covenant names: Ascendant Justice, Truth and Reconciliation, Incorruptable, etc. UNSC names: Pillar of Autumn, In Amber Clad, Gettysburg, Allegiance, Comm
Same thing happened to me. Other than that I havent noticed any problems though.
I have only noticed 1 bug so far in the beta. Whenever I stack multiple ships on 1 tile, they all disappear. I can still select them and when I move a ship I can see it again. I can also see fleets but not fleets with other fleets or single ships stacked on them. Anyone else had this happen?
I haven't played very much with the beta but I did notice that when I stack ships on 1 tile they disappear. I can still select them but they are invisible.