What game has better AI? also what other games AIs are being consistantly improved? Maybe the AI inst all that it was cracked up to be right now but it isnt bad,and is being improved. Other games such as Civ 4 have AIs that are powered by monumental start boosts. Sure the Ai gets a 125% eco boost on genius but thats not bad when comparing to a civ 4 monarch or emperor game where you cant even build wonders because the AI has such a huge research bonus, and starts with settlers, workers, and arc
Phantom Elite
I voted for a RPG. I think Stardock could make a great RPG type game, I didnt vote for the others because Im not inererested in action or adventure games, well an RPG is an adventure, I will not pay monthy to play a game, and we already have GalCiv 2, why do we need another turn based game by the same company? Also RTSs get old too quick, unless it has the magic of Starcraft. I like Damon's suggestion of a GalCiv RPG. Though I would be interested to see what origanial ideas Stardock could
I think the tech descriptions are hilarious, espesially space weapions i think itis. Space is dangerous to the extreame, if you go out in it, you will die. If you build a hollow metal ball to wade around in it, you will come across others in their hollow metal balls trying to kill you.
I was also thinking of making a dune mod, but alas i have not enough free time. I was thinking more along the lines of the first book. I was thinking of it being a huge galaxy, with a planet Arakis out there somewhere with melange on it. There would be all the houses Atreidies, Harrkonen, Corrino. Then the Tleilaxu and such. Vying for control of the galaxy and later melange, because it would be a trade good that is "addicting" +stats if you have acsess to it, and -stats like pop growth if yo
These ideas sound great, going off meisens idea perhaps instead of a max 25% of pop could be soldiers,period, kind of thing, there could be a for example a max of 25% pop could be soldiers before planetary moral starts to drop. With slavery, evil civs could have less of a moral drop from slavery, while good civs have more of one. Maybe good civs could have less of a moral drop from an over the cap soldier production, due to civilians willing to fight because their good hearted leader/civilizat
I will pre-order as well
Sounds great, I cant wait to spend my money on it
How about a Dune mod?
do new race icons even work with the verse?
I also have just been flagged for cheating, I was the Thalians, there was no custom race in the game. This was version 1.2 Beta 1
the the metaverse difficulty pie chart thing isnt showing up at the bottom of my post, but before it said cake walk when the game was crippling. oh nvm i see it now, my wireless is bootleg also, I havnt touched any of the metaverse files to be clear.
I deleted my meta char and restarted it, and just finished my first meta game and Ive been flagged for cheating. I didnt cheat, I also havnt moded anything, exept for my custom race which wasnt in the game, I was Thalians. Also it shows at the bottom that the difficulty was cakewalk when it was set on crippling, but that may be because of the suspected "cheating".
Good can be, well.... a good choice, I mean with the new beta, defences do matter now and it could even be better for a tech victory, and defanantly better for a diplo victory. You get a + with neutral and good civs for your ethical alignment. That added diplo can also keep those neutral and good civs off your back when going for tech victory, so all you have to worry about is how to pick apart the Yor Collective. Stupid robots.
Yes, a "Get that starbase away from me" option would not only be nice, but is nessessary. I just love when the Yor build influence and the occasional military base in my "borders" and to get rid of them I have to war with this juggernaught that the Yor becomes in most of my games, theyed probably war with me anyway if I told them to get rid of them. Stupid robots.
Yes i forgot the Tleilaxu and ix, been awile since ive read the books. The planet Arakis would be out there to discover and thered be a melange trade good, or a tile that if the proper structure is constructed on it, it would produce melange. Yeah, id never have time to do this in any reasonable lenth of time though.
Wouldnt it be great to have a Dune mod? Yeah it would, you could have house Attreidies, Harrkonen, Corrino, The Bene Gesserit, and the Fremen as a minor race bound to the planet Arrakis. Think of the possibilities!!!
Yes, this is amazing, thank you all for your hard work and dedication. Before this game, I never heard of Stardock, now its #1 on my list, keep up the great work!!!!!!!!!!!!!!!!!
I have a Celeron 1.3 ghz with 256mb RAM and I can play large maps with 7 AIs and common everything with what I think is minimal down time between turns up to 20 sec at the aboslute most, usually around 10 to 15 mid game. Most settings off however, besides start/planet textures, weapon graphics and such ( cant look at white and blue circles for stars) 5-10 seconds isnt bad, but if you want lower, bi
I like your suggestion #13, it isnt adding tactical combat, just putting more emphisis on the ship experiance aspect. Imagine your huge fleet commanded by your Grand Admiral fighting hordes of enemy fleets with his superior "tactics"
I would also like to see up and coming minors become majors by way of the UP. I have never seen the I Leauge are they like the Fundamentalists?
oh wow im an ass, thank you
only folders showing in my galciv2 folder are Dread Lords Campain, Logos, Metaverse, Mods. Portraits, Ships and Temp. + prefs and saved games and such Galciv2\data doesnt exist......
No nevermind I read the wiki and It says to go to galciv2\data\engilish this is where the xml files are. Exept my galciv2 folder is not like that, I dont have a folder titled "data" in my main galciv2 folder I must go galciv2\mods\data then to customplanet ect folder which are empty, and the wrong place to go.
Thank You El Conquest
Easy question... I NEED A CUSTOM PLANET!