Grey Fox Kicks Ass

Grey Fox Kicks Ass

Joined Member # 2447508
2 Posts 14 Replies 143 Reputation

ps. for those still playing, use MB while you see half their fleet get there and before their CS's reach you; if you or allies can see which ships are entering system, you can see which ships can interrupt and are still in phase space. Intel is key. 1. If CS with interrupt arrives first, focus fire with everything on it until it either changes directions and can't use interrupt, or dies. Then MB and destroy their fleet. 2. If fleet arrives before CS, then MB and destroy everyt

377 Replies 1,215,783 Views

yeah the Marza is broken. It's UNIQUE bc its a faction-specific, no-cannon, no resource, "super-weapon." Sure, you can counter it (MUST counter, no choice) but sometimes you don't have the antimatter, particularly if you need to jump multiple systems, and sometimes they go for 2 marzas (why bother with anything else? it's not like YOU'RE the one needing interrupts, and marauder and akkan suck in comparison); Any encounter on their part, they risk losing 100+ UNITS in 20 seconds to 1 unit if

377 Replies 1,215,783 Views

"I would propose that the system stays the way it is, however that 'factory' class buildings now ALL have the same build time no matter what level of tech you're at - although they may want to keep the more advanced ones more expensive." That's excellent. Something along those lines would be a great compromise; 400yrs is ridiculous, and having

19 Replies 17,037 Views

You could guarantee yourself a win by giving all the AIs Discovery Spheres or the final manufacturing tech on the first turn, as long as YOU didn't have to take it... LOL. That has to be most criminallly diabolical AI exploit. And what's also rich is you don't have to simply give it to them; you can make them pay top dollar for the self-crippli

19 Replies 17,037 Views

Just checked back on this thread to see the responses This will keep coming up again and again as more and more people play the game because it is a fundamental flaw in game design. Agreed. Although after looking through the list of changes that have been made, I think that it's addressed a

30 Replies 23,921 Views

This is a topic SirKid started up today under the topic header "A Must Have Change." I thought the header could benefit from clarification (1) , and would like to know if anyone else has the same beef with the present building production model (2): (1) https://forums.galciv2.com/?ForumID=162&AID=112320#863119 (2) I understand the "inspiration behind the game mechanic." The United States is more likely to build a "new" subway than one using older technology, even if the older

19 Replies 17,037 Views

Keep in mind that part of the beauty of the game's simplicity is that planetary buildings involved with military, social, and research boil down to this: x pts for y bcs You can glorify the model by saying it has to be like reality (when it really isn't, and if it should start resembling true economics it will stop being fun). We're really talking about exchange-rate options, and investment in exchange mediums. Putting names like

30 Replies 23,921 Views

I think this is an interesting line of posts. The AI doesn't "cheat," but think about how the AI must be programmed. How does the AI evaluate the skill of the player? That is a critical analysis when a race has to determine the threat level of a civilization. From what I've seen, the AI assumes that the player will be a stronger threat than the other nations, and the player is more likely to affect global AI patterns.

72 Replies 97,640 Views

(p.s. My first time on the forums. I'm trying to delete, or at least edit out the 2.52pm entry, and I hit the "Edut" button and get an error message saying: " Server Error in '/' Applications. " Is this normal? Is there any other way to revise after proofreading?)

30 Replies 23,921 Views

I understand the "inspiration behind the game mechanic." The United States is more likely to build a "new" subway than one using older technology, even if the older technology is cheaper. People are more likely to buy new calculators than using an abacus. I understand because I live in a big city, where we have lots of money for public works and buying a calculator for five bucks is about as expensive as getting an abacu

30 Replies 23,921 Views

I understand the "inspiration behind the game mechanic." The United States is more likely to build a "new" subway than one using older technology, even if the older technology is cheaper. People are more likely to buy new calculators than using an abacus. I understand because I live in a big city, where we have lots of money for public works and buying a calculator for five bucks is about as expensive as getting an abacu

30 Replies 23,921 Views